godot/thirdparty/embree/common/sys/condition.h
2021-01-14 18:02:07 +01:00

32 lines
640 B
C++

// Copyright 2009-2020 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "mutex.h"
namespace embree
{
class ConditionSys
{
public:
ConditionSys();
~ConditionSys();
void wait( class MutexSys& mutex );
void notify_all();
template<typename Predicate>
__forceinline void wait( class MutexSys& mutex, const Predicate& pred )
{
while (!pred()) wait(mutex);
}
private:
ConditionSys (const ConditionSys& other) DELETED; // do not implement
ConditionSys& operator= (const ConditionSys& other) DELETED; // do not implement
protected:
void* cond;
};
}