godot/modules/mono/build_scripts
Hugo Locurcio 89cf17c96f
Use maximum zlib compression when generating editor translation headers
With comments stripped, this reduces the combined generated translation
size from 28.7 MB to 28.4 MB (-240 KB).
2021-10-29 19:07:48 +02:00
..
__init__.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
api_solution_build.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gen_cs_glue_version.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
godot_net_sdk_build.py Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
godot_tools_build.py C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
make_android_mono_config.py Use maximum zlib compression when generating editor translation headers 2021-10-29 19:07:48 +02:00
mono_android_config.xml Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
mono_configure.py Remove unused code related to Travis CI 2021-07-01 18:02:00 +02:00
mono_reg_utils.py Remove unused imports in .py, SCsub and SConstruct files 2021-10-18 01:50:34 +05:30
solution_builder.py Remove unused Python local variables. 2020-09-11 11:39:15 +01:00