godot/platform
Rémi Verschelde bf10956b7f
Merge pull request #54601 from nekomatata/x11-struts-fix-bad-window-error
2021-11-05 10:20:09 +01:00
..
android Add default `minSdkVersion` and `targetSdkVersion` in the AndroidManifest.xml file 2021-11-03 21:54:19 -07:00
iphone Fix new projects always being created with OpenGL 2021-11-01 22:04:36 +01:00
javascript Fix new projects always being created with OpenGL 2021-11-01 22:04:36 +01:00
linuxbsd Fix BadWindow X11 errors when a window is closed while processing struts 2021-11-04 09:47:18 -07:00
osx [macOS] Add support for OpenGLES3 video driver. 2021-11-02 13:11:55 +02:00
uwp Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
windows Fix dwFlags on CreateProcessW calls 2021-11-04 09:50:45 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00