.. |
tiles
|
Merge pull request #55299 from nathanfranke/renames
|
2021-12-09 10:22:24 +01:00 |
SCsub
|
…
|
|
abstract_polygon_2d_editor.cpp
|
align to horizontal_alignment, valign to vertical_alignment, related
|
2021-12-09 01:38:46 -06:00 |
abstract_polygon_2d_editor.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
animation_blend_space_1d_editor.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
animation_blend_space_1d_editor.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
animation_blend_space_2d_editor.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
animation_blend_space_2d_editor.h
|
…
|
|
animation_blend_tree_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
animation_blend_tree_editor_plugin.h
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
animation_player_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
animation_player_editor_plugin.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
animation_state_machine_editor.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
animation_state_machine_editor.h
|
…
|
|
animation_tree_editor_plugin.cpp
|
Fix some containers disabling wrong scrollbars
|
2021-12-09 00:25:17 +01:00 |
animation_tree_editor_plugin.h
|
…
|
|
asset_library_editor_plugin.cpp
|
Merge pull request #55747 from timothyqiu/editor-proxy
|
2021-12-16 10:06:14 +01:00 |
asset_library_editor_plugin.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
audio_stream_editor_plugin.cpp
|
align to horizontal_alignment, valign to vertical_alignment, related
|
2021-12-09 01:38:46 -06:00 |
audio_stream_editor_plugin.h
|
…
|
|
camera_3d_editor_plugin.cpp
|
…
|
|
camera_3d_editor_plugin.h
|
…
|
|
canvas_item_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
canvas_item_editor_plugin.h
|
Move container warning to the toaster
|
2021-11-23 16:17:19 +01:00 |
collision_polygon_2d_editor_plugin.cpp
|
…
|
|
collision_polygon_2d_editor_plugin.h
|
…
|
|
collision_polygon_3d_editor_plugin.cpp
|
Rename `remove()` to `remove_at()` when removing by index
|
2021-11-23 18:58:57 -07:00 |
collision_polygon_3d_editor_plugin.h
|
Implemented SkeletonEditorGizmo
|
2021-10-07 01:07:46 +09:00 |
collision_shape_2d_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
collision_shape_2d_editor_plugin.h
|
Rename WorldMarginShape to WorldBoundaryShape
|
2021-09-14 11:16:31 -07:00 |
cpu_particles_2d_editor_plugin.cpp
|
Construct values only when necessary.
|
2021-09-23 22:26:07 +05:45 |
cpu_particles_2d_editor_plugin.h
|
…
|
|
cpu_particles_3d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
cpu_particles_3d_editor_plugin.h
|
…
|
|
curve_editor_plugin.cpp
|
align to horizontal_alignment, valign to vertical_alignment, related
|
2021-12-09 01:38:46 -06:00 |
curve_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
debugger_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
debugger_editor_plugin.h
|
…
|
|
editor_debugger_plugin.cpp
|
Implemented initial DAP support
|
2021-08-02 10:43:35 +01:00 |
editor_debugger_plugin.h
|
Implemented initial DAP support
|
2021-08-02 10:43:35 +01:00 |
editor_preview_plugins.cpp
|
Merge pull request #56041 from Zylann/null_checks2
|
2021-12-18 09:31:26 +01:00 |
editor_preview_plugins.h
|
Fix previews sometimes displaying wrong/blank image
|
2021-11-05 12:58:14 -04:00 |
font_editor_plugin.cpp
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +03:00 |
font_editor_plugin.h
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +03:00 |
gpu_particles_2d_editor_plugin.cpp
|
Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes.
|
2021-11-28 19:42:42 +01:00 |
gpu_particles_2d_editor_plugin.h
|
Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes.
|
2021-11-28 19:42:42 +01:00 |
gpu_particles_3d_editor_plugin.cpp
|
Fix GPUParticle3D emission point generation
|
2021-09-24 23:11:10 +02:00 |
gpu_particles_3d_editor_plugin.h
|
…
|
|
gpu_particles_collision_sdf_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
gpu_particles_collision_sdf_editor_plugin.h
|
Rename GPUParticles attractor and collision nodes to have a 3D suffix
|
2021-12-08 00:21:05 +01:00 |
gradient_editor_plugin.cpp
|
Fix wrong ColorPicker shape with GradientEdit
|
2021-12-20 18:00:11 +01:00 |
gradient_editor_plugin.h
|
Several Gradient improvements
|
2021-11-08 19:11:36 +01:00 |
input_event_editor_plugin.cpp
|
Make various strings translatable
|
2021-07-19 18:30:52 -04:00 |
input_event_editor_plugin.h
|
Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts
|
2021-07-06 23:50:33 +10:00 |
light_occluder_2d_editor_plugin.cpp
|
…
|
|
light_occluder_2d_editor_plugin.h
|
…
|
|
lightmap_gi_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
lightmap_gi_editor_plugin.h
|
…
|
|
line_2d_editor_plugin.cpp
|
…
|
|
line_2d_editor_plugin.h
|
…
|
|
material_editor_plugin.cpp
|
Fixup last commit, change misleading CodeEditor for consistency
|
2021-12-09 11:40:46 +01:00 |
material_editor_plugin.h
|
Add CanvasItem mode support to the MaterialEditor
|
2021-12-07 17:16:41 +03:00 |
mesh_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
mesh_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
mesh_instance_3d_editor_plugin.cpp
|
Fix typo in create_outline error message.
|
2021-12-12 07:29:46 -05:00 |
mesh_instance_3d_editor_plugin.h
|
Options to clean/simplify convex hull generated from mesh
|
2021-07-07 12:14:12 -07:00 |
mesh_library_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
mesh_library_editor_plugin.h
|
implement individual mesh transform for meshlibrary items
|
2021-09-09 16:40:16 +02:00 |
multimesh_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
multimesh_editor_plugin.h
|
…
|
|
navigation_polygon_editor_plugin.cpp
|
…
|
|
navigation_polygon_editor_plugin.h
|
…
|
|
node_3d_editor_gizmos.cpp
|
Rename GPUParticles attractor and collision nodes to have a 3D suffix
|
2021-12-08 00:21:05 +01:00 |
node_3d_editor_gizmos.h
|
Allow any kind of Mesh to be added to an EditorNode3DGizmo
|
2021-12-03 08:52:07 +00:00 |
node_3d_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
node_3d_editor_plugin.h
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
occluder_instance_3d_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
occluder_instance_3d_editor_plugin.h
|
…
|
|
ot_features_plugin.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
ot_features_plugin.h
|
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
|
2021-11-10 17:56:59 +03:00 |
packed_scene_translation_parser_plugin.cpp
|
Make some enhancements to the POT generation
|
2021-09-02 11:12:54 -03:00 |
packed_scene_translation_parser_plugin.h
|
Make some enhancements to the POT generation
|
2021-09-02 11:12:54 -03:00 |
path_2d_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
path_2d_editor_plugin.h
|
…
|
|
path_3d_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
path_3d_editor_plugin.h
|
Implemented SkeletonEditorGizmo
|
2021-10-07 01:07:46 +09:00 |
physical_bone_3d_editor_plugin.cpp
|
align to horizontal_alignment, valign to vertical_alignment, related
|
2021-12-09 01:38:46 -06:00 |
physical_bone_3d_editor_plugin.h
|
…
|
|
polygon_2d_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
polygon_2d_editor_plugin.h
|
Use real_t in editor plugins
|
2021-08-01 21:48:34 -05:00 |
resource_preloader_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
resource_preloader_editor_plugin.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
root_motion_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
root_motion_editor_plugin.h
|
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
|
2021-11-10 17:56:59 +03:00 |
script_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
script_editor_plugin.h
|
Improve save handling for built-in scripts
|
2021-11-07 23:51:12 +01:00 |
script_text_editor.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
script_text_editor.h
|
Added status bar and toggle scripts panel button to EditorHelp/VScripts
|
2021-09-15 11:35:03 +03:00 |
shader_editor_plugin.cpp
|
Refactor render_mode in shaders, forbid declaring duplicates
|
2021-12-21 22:20:09 +03:00 |
shader_editor_plugin.h
|
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
|
2021-06-29 12:14:24 +02:00 |
shader_file_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
shader_file_editor_plugin.h
|
…
|
|
skeleton_2d_editor_plugin.cpp
|
Swap rest pose actions in the Skeleton2D editor
|
2021-11-10 23:39:59 +01:00 |
skeleton_2d_editor_plugin.h
|
Swap rest pose actions in the Skeleton2D editor
|
2021-11-10 23:39:59 +01:00 |
skeleton_3d_editor_plugin.cpp
|
Fixed odd behavior when Skeleton3DEditor is re-generated
|
2021-11-28 04:03:15 +09:00 |
skeleton_3d_editor_plugin.h
|
Fixed animation insertion in SkeletonEditor
|
2021-10-23 16:50:00 +09:00 |
skeleton_ik_3d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
skeleton_ik_3d_editor_plugin.h
|
…
|
|
sprite_2d_editor_plugin.cpp
|
ScrollContainer's scrollbar visibility is now enum
|
2021-12-07 18:27:12 +01:00 |
sprite_2d_editor_plugin.h
|
…
|
|
sprite_frames_editor_plugin.cpp
|
ScrollContainer's scrollbar visibility is now enum
|
2021-12-07 18:27:12 +01:00 |
sprite_frames_editor_plugin.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
style_box_editor_plugin.cpp
|
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
|
2021-11-10 17:56:59 +03:00 |
style_box_editor_plugin.h
|
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
|
2021-11-10 17:56:59 +03:00 |
sub_viewport_preview_editor_plugin.cpp
|
Remove unnecessary get_editor_theme() in SubViewportPreview
|
2021-07-18 14:48:37 -06:00 |
sub_viewport_preview_editor_plugin.h
|
Add viewport preview plugin
|
2021-07-12 20:04:46 -06:00 |
text_control_editor_plugin.cpp
|
Add functions for getting name and font style from dynamic and bitmap fonts.
|
2021-10-31 12:40:58 +02:00 |
text_control_editor_plugin.h
|
Add functions for getting name and font style from dynamic and bitmap fonts.
|
2021-10-31 12:40:58 +02:00 |
text_editor.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
text_editor.h
|
Move add_syntax_highlighter bind to ScriptEditorBase
|
2021-10-11 18:13:31 +01:00 |
texture_3d_editor_plugin.cpp
|
Fix Label and RichTextLabale text shadows and shadow outlines.
|
2021-11-06 10:22:09 +02:00 |
texture_3d_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
texture_editor_plugin.cpp
|
Fix Label and RichTextLabale text shadows and shadow outlines.
|
2021-11-06 10:22:09 +02:00 |
texture_editor_plugin.h
|
TexturePreview Update text when texture is being changed
|
2021-09-25 00:10:12 +02:00 |
texture_layered_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
texture_layered_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
texture_region_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
texture_region_editor_plugin.h
|
Explicit 2D naming and some organization in texture region editor plugin
|
2021-08-13 11:18:49 -05:00 |
theme_editor_plugin.cpp
|
Improve user communication in the Add Item Type dialog
|
2021-12-14 17:00:15 +03:00 |
theme_editor_plugin.h
|
Improve user communication in the Add Item Type dialog
|
2021-12-14 17:00:15 +03:00 |
theme_editor_preview.cpp
|
align to horizontal_alignment, valign to vertical_alignment, related
|
2021-12-09 01:38:46 -06:00 |
theme_editor_preview.h
|
Allow scrolling theme preview when the control picker is active
|
2021-12-02 17:57:53 +03:00 |
version_control_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
version_control_editor_plugin.h
|
Allow creating .gitignore and .gitattributes when creating a new project
|
2021-11-12 21:27:31 -06:00 |
visual_shader_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
visual_shader_editor_plugin.h
|
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
|
2021-11-10 17:56:59 +03:00 |
voxel_gi_editor_plugin.cpp
|
Replace String comparisons with "", String() to is_empty()
|
2021-12-09 04:48:38 -06:00 |
voxel_gi_editor_plugin.h
|
Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF
|
2021-12-05 23:14:16 +01:00 |