godot/doc/classes/VisualShaderNodeGlobalExpre...

16 lines
685 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeGlobalExpression" inherits="VisualShaderNodeExpression" version="3.4">
<brief_description>
A custom global visual shader graph expression written in Godot Shading Language.
</brief_description>
<description>
Custom Godot Shader Language expression, which is placed on top of the generated shader. You can place various function definitions inside to call later in [VisualShaderNodeExpression]s (which are injected in the main shader functions). You can also declare varyings, uniforms and global constants.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>