28 lines
422 B
C++
28 lines
422 B
C++
#ifndef EDITOR_RUN_SCRIPT_H
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#define EDITOR_RUN_SCRIPT_H
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#include "reference.h"
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class EditorNode;
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class EditorScript : public Reference {
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OBJ_TYPE( EditorScript, Reference );
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EditorNode *editor;
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protected:
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static void _bind_methods();
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public:
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void add_root_node(Node *p_node);
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Node *get_scene();
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virtual void _run();
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void set_editor(EditorNode *p_editor);
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EditorScript();
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};
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#endif // EDITOR_RUN_SCRIPT_H
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