32b43cfeb3
* Most resource types now have unique identifiers. * Applies to text, binary and imported resources. * File formats reference both by text and UID (when available). UID always has priority. * Resource UIDs are 64 bits for better compatibility with the engine. * Can be represented and used textually, example `uuid://dapwmgsmnl28u`. * A special binary cache file is used and exported, containing the mappings. Example of how it looks: ```GDScript [gd_scene load_steps=2 format=3 uid="uid://dw86wq31afig2"] [ext_resource type="PackedScene" uid="uid://bt36ojelx8q6c" path="res://subscene.scn" id="1_t56hs"] ``` GDScript, shaders and other special resource files can't currently provide UIDs, but this should be doable with special keywords on the files. This will be reserved for future PRs.
97 lines
4.4 KiB
C++
97 lines
4.4 KiB
C++
/*************************************************************************/
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/* resource_saver.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef RESOURCE_SAVER_H
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#define RESOURCE_SAVER_H
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#include "core/io/resource.h"
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class ResourceFormatSaver : public RefCounted {
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GDCLASS(ResourceFormatSaver, RefCounted);
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protected:
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static void _bind_methods();
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public:
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virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
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virtual bool recognize(const RES &p_resource) const;
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virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
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virtual ~ResourceFormatSaver() {}
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};
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typedef void (*ResourceSavedCallback)(Ref<Resource> p_resource, const String &p_path);
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typedef ResourceUID::ID (*ResourceSaverGetResourceIDForPath)(const String &p_path, bool p_generate);
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class ResourceSaver {
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enum {
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MAX_SAVERS = 64
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};
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static Ref<ResourceFormatSaver> saver[MAX_SAVERS];
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static int saver_count;
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static bool timestamp_on_save;
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static ResourceSavedCallback save_callback;
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static ResourceSaverGetResourceIDForPath save_get_id_for_path;
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static Ref<ResourceFormatSaver> _find_custom_resource_format_saver(String path);
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public:
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enum SaverFlags {
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FLAG_RELATIVE_PATHS = 1,
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FLAG_BUNDLE_RESOURCES = 2,
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FLAG_CHANGE_PATH = 4,
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FLAG_OMIT_EDITOR_PROPERTIES = 8,
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FLAG_SAVE_BIG_ENDIAN = 16,
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FLAG_COMPRESS = 32,
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FLAG_REPLACE_SUBRESOURCE_PATHS = 64,
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};
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static Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
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static void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions);
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static void add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front = false);
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static void remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver);
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static void set_timestamp_on_save(bool p_timestamp) { timestamp_on_save = p_timestamp; }
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static bool get_timestamp_on_save() { return timestamp_on_save; }
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static ResourceUID::ID get_resource_id_for_path(const String &p_path, bool p_generate = false);
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static void set_save_callback(ResourceSavedCallback p_callback);
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static void set_get_resource_id_for_path(ResourceSaverGetResourceIDForPath p_callback);
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static bool add_custom_resource_format_saver(String script_path);
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static void remove_custom_resource_format_saver(String script_path);
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static void add_custom_savers();
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static void remove_custom_savers();
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};
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#endif // RESOURCE_SAVER_H
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