godot/scene
Hugo Locurcio 92376633f3
Clamp Viewport shadow atlas sizes to improve usability
- Add a range hint to the Viewport `shadow_atlas_size` property.
- Add range steps to the shadow resolution project settings that
  match the lowest allowed values (since lower increments don't
  make sense).
2022-02-04 18:01:16 +01:00
..
2d Merge pull request #56600 from Scony/fix-navigation-obstacle-errors-3.x 2022-01-28 23:18:57 +01:00
3d Merge pull request #57475 from snailrhymer/look-at-update 2022-02-02 23:07:20 +01:00
animation Expose AnimationNodeOneShot::mix_mode as a property 2022-01-25 18:55:51 +01:00
audio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
debugger Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gui Update the minimum size of ViewportContainer 2022-02-02 13:21:03 +01:00
main Clamp Viewport shadow atlas sizes to improve usability 2022-02-04 18:01:16 +01:00
resources Add OccluderShapePolygon 2022-02-01 11:31:06 +00:00
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Add OccluderShapePolygon 2022-02-01 11:31:06 +00:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00