godot/modules/mono/mono_gd/gd_mono_log.cpp

178 lines
5.5 KiB
C++

/*************************************************************************/
/* gd_mono_log.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "gd_mono_log.h"
#include <mono/utils/mono-logger.h>
#include <stdlib.h> // abort
#include "core/os/dir_access.h"
#include "core/os/os.h"
#include "../godotsharp_dirs.h"
static int log_level_get_id(const char *p_log_level) {
const char *valid_log_levels[] = { "error", "critical", "warning", "message", "info", "debug", NULL };
int i = 0;
while (valid_log_levels[i]) {
if (!strcmp(valid_log_levels[i], p_log_level))
return i;
i++;
}
return -1;
}
static void mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *user_data) {
FileAccess *f = GDMonoLog::get_singleton()->get_log_file();
if (GDMonoLog::get_singleton()->get_log_level_id() >= log_level_get_id(log_level)) {
String text(message);
text += " (in domain ";
text += log_domain;
if (log_level) {
text += ", ";
text += log_level;
}
text += ")\n";
f->seek_end();
f->store_string(text);
}
if (fatal) {
ERR_PRINTS("Mono: FATAL ERROR, ABORTING! Logfile: " + GDMonoLog::get_singleton()->get_log_file_path() + "\n");
// If we were to abort without flushing, the log wouldn't get written.
f->flush();
abort();
}
}
GDMonoLog *GDMonoLog::singleton = NULL;
bool GDMonoLog::_try_create_logs_dir(const String &p_logs_dir) {
if (!DirAccess::exists(p_logs_dir)) {
DirAccessRef diraccess = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
ERR_FAIL_COND_V(!diraccess, false);
Error logs_mkdir_err = diraccess->make_dir_recursive(p_logs_dir);
ERR_EXPLAIN("Failed to create mono logs directory");
ERR_FAIL_COND_V(logs_mkdir_err != OK, false);
}
return true;
}
void GDMonoLog::_open_log_file(const String &p_file_path) {
log_file = FileAccess::open(p_file_path, FileAccess::WRITE);
ERR_EXPLAIN("Failed to create log file");
ERR_FAIL_COND(!log_file);
}
void GDMonoLog::_delete_old_log_files(const String &p_logs_dir) {
static const uint64_t MAX_SECS = 5 * 86400;
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
ERR_FAIL_COND(!da);
Error err = da->change_dir(p_logs_dir);
ERR_FAIL_COND(err != OK);
ERR_FAIL_COND(da->list_dir_begin() != OK);
String current;
while ((current = da->get_next()).length()) {
if (da->current_is_dir())
continue;
if (!current.ends_with(".txt"))
continue;
String name = current.get_basename();
uint64_t unixtime = (uint64_t)name.to_int64();
if (OS::get_singleton()->get_unix_time() - unixtime > MAX_SECS) {
da->remove(current);
}
}
da->list_dir_end();
}
void GDMonoLog::initialize() {
#ifdef DEBUG_ENABLED
const char *log_level = "debug";
#else
const char *log_level = "warning";
#endif
String logs_dir = GodotSharpDirs::get_mono_logs_dir();
if (_try_create_logs_dir(logs_dir)) {
_delete_old_log_files(logs_dir);
log_file_path = logs_dir.plus_file(String::num_int64(OS::get_singleton()->get_unix_time()) + ".txt");
_open_log_file(log_file_path);
}
mono_trace_set_level_string(log_level);
log_level_id = log_level_get_id(log_level);
if (log_file) {
print_verbose("Mono: Logfile is " + log_file_path);
mono_trace_set_log_handler(mono_log_callback, this);
} else {
OS::get_singleton()->printerr("Mono: No log file, using default log handler\n");
}
}
GDMonoLog::GDMonoLog() {
singleton = this;
log_level_id = -1;
}
GDMonoLog::~GDMonoLog() {
singleton = NULL;
if (log_file) {
log_file->close();
memdelete(log_file);
}
}