.. |
SCsub
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
array.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
array.h
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[GDExtension] Implement support for typed arrays.
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2022-09-22 23:31:27 +03:00 |
binder_common.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
callable.cpp
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Callable: add callv method
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2022-09-21 08:25:48 +02:00 |
callable.h
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Callable: add callv method
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2022-09-21 08:25:48 +02:00 |
callable_bind.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
callable_bind.h
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
container_type_validate.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
dictionary.cpp
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Add Dictionary.find_key()
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2022-08-16 13:48:59 +02:00 |
dictionary.h
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Add Dictionary.find_key()
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2022-08-16 13:48:59 +02:00 |
method_ptrcall.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
native_ptr.h
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Create GDExtension clases for PhysicsServer3D
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2022-03-15 18:39:31 +01:00 |
type_info.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
typed_array.h
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
variant.cpp
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Use variadic template in `vformat()`
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2022-09-14 23:55:34 +02:00 |
variant.h
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Merge pull request #65325 from TokageItLab/refactor-variant-for-anim
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2022-09-16 09:20:50 +02:00 |
variant_call.cpp
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Merge pull request #65817 from bruvzg/typed_array
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2022-09-23 10:24:46 +02:00 |
variant_construct.cpp
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[GDExtension] Implement support for typed arrays.
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2022-09-22 23:31:27 +03:00 |
variant_construct.h
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[GDExtension] Implement support for typed arrays.
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2022-09-22 23:31:27 +03:00 |
variant_destruct.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
variant_destruct.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
variant_internal.h
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Variant large bucket memory pool - for Projection
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2022-08-02 16:27:57 +01:00 |
variant_op.cpp
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Add `operator*` to `Plane`
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2022-07-30 17:48:55 -05:00 |
variant_op.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
variant_parser.cpp
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Fix crash when encoding freed object in ConfigFile
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2022-09-04 19:56:37 +08:00 |
variant_parser.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
variant_setget.cpp
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Move some methods to Animation from Variant for refactoring
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2022-09-15 04:52:43 +09:00 |
variant_setget.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
variant_utility.cpp
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Fix wrong floori() behavior
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2022-09-27 19:09:34 +02:00 |