godot/editor/import
Juan Linietsky e179bf0726 Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize. 2018-07-03 10:56:31 -03:00
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editor_import_collada.cpp
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
editor_scene_importer_gltf.cpp Merge pull request #19193 from tagcup/quat_norm 2018-06-25 10:58:04 -03:00
editor_scene_importer_gltf.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_obj.cpp -Fixes to OBJ importer, option to disable optimization 2018-06-30 19:59:16 -03:00
resource_importer_obj.h
resource_importer_scene.cpp further fixes to tag detection on importer 2018-07-02 05:54:58 -03:00
resource_importer_scene.h
resource_importer_texture.cpp Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize. 2018-07-03 10:56:31 -03:00
resource_importer_texture.h
resource_importer_wav.cpp
resource_importer_wav.h