godot/drivers/gles_common
lawnjelly 15e57a0235 Remove buffer orphaning options project settings
These were only put in for the betas, in order to test hypotheses for stalling on Macs. It seems that most of the problems in the Mac editor have been solved by fixing the excessive redraw_requests.

As a result no one has reported any results from these options, but in future we will be able to refer users to try the beta versions, so there is no need to include them in the stable release. Indeed they are only likely to cause confusion.
2020-12-23 15:23:02 +00:00
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SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00
batch_diagnose.inc Batching - more error checking options 2020-11-21 15:12:36 +00:00
rasterizer_array.h Batching - more error checking options 2020-11-21 15:12:36 +00:00
rasterizer_asserts.h 2d Legacy - close vulnerabilities and more debug checks 2020-11-22 16:09:02 +00:00
rasterizer_canvas_batcher.h Remove buffer orphaning options project settings 2020-12-23 15:23:02 +00:00
rasterizer_storage_common.h Batching - more error checking options 2020-11-21 15:12:36 +00:00