godot/drivers
Fabio Alessandrelli 9336857132 Use default UDP ring buffer size of 65536 for clients
We should probably create a specific function for setting the
recv buffer anyway. UDP sockets does not need to bind (listen)
to be able to call recvfrom. This is especially useful for clients
who just call set_send_address and start communicating with a server.
2017-01-23 20:18:23 +01:00
..
alsa Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
convex_decomp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
gl_context Move glad files to thirdparty dir 2017-01-06 22:42:19 +01:00
gles2 Style: Various fixes to play nice with clang-format 2017-01-16 08:49:52 +01:00
gles3 Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
png Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
pulseaudio Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
rtaudio Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
unix Use default UDP ring buffer size of 65536 for clients 2017-01-23 20:18:23 +01:00
windows Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
xaudio2 Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
zlib style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
register_driver_types.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
register_driver_types.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
SCsub Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00