godot/scene
2023-08-25 09:59:05 +02:00
..
2d Implement conversion from CPUParticles to GPUParticles (3D/2D) 2023-08-19 11:58:57 +03:00
3d Implement conversion from CPUParticles to GPUParticles (3D/2D) 2023-08-19 11:58:57 +03:00
animation Merge pull request #80708 from garychia/anim_seek 2023-08-17 15:44:03 +02:00
audio Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Merge pull request #80848 from bruvzg/rtl_lang 2023-08-21 19:32:29 +02:00
main Merge pull request #80780 from HolonProduction/sub-window-focus-crash 2023-08-21 08:23:23 +02:00
resources Fix GPUParticle2D offset stutter 2023-08-25 09:59:05 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Merge pull request #79288 from BastiaanOlij/custom_texture_api 2023-07-26 18:40:01 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub