.. |
SCsub
|
Refactoring: rename tools/editor/ to editor/
|
2017-03-18 23:45:45 +01:00 |
animation_player_editor_plugin.cpp
|
Animation Editor: Fix trying to stop playback without player.
|
2017-07-14 21:55:02 +02:00 |
animation_player_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
animation_tree_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
animation_tree_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
baked_light_baker.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
baked_light_baker.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
baked_light_baker_cmpxchg.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
baked_light_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
baked_light_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
camera_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
camera_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
canvas_item_editor_plugin.cpp
|
Clean up canvas item when changing state, closes #5977
|
2017-08-13 20:29:46 +02:00 |
canvas_item_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
collision_polygon_2d_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
collision_polygon_2d_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
collision_polygon_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
collision_polygon_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
collision_shape_2d_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
collision_shape_2d_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
color_ramp_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
color_ramp_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
cube_grid_theme_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
cube_grid_theme_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
editor_preview_plugins.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
editor_preview_plugins.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
item_list_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
item_list_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
light_occluder_2d_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
light_occluder_2d_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
material_editor_plugin.cpp
|
Bring that Whole New World to the Old Continent too
|
2017-03-19 00:36:26 +01:00 |
material_editor_plugin.h
|
Bring that Whole New World to the Old Continent too
|
2017-03-19 00:36:26 +01:00 |
mesh_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
mesh_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
mesh_instance_editor_plugin.cpp
|
Bring that Whole New World to the Old Continent too
|
2017-03-19 00:36:26 +01:00 |
mesh_instance_editor_plugin.h
|
Bring that Whole New World to the Old Continent too
|
2017-03-19 00:36:26 +01:00 |
multimesh_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
multimesh_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
navigation_polygon_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
navigation_polygon_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
particles_2d_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
particles_2d_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
particles_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
particles_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
path_2d_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
path_2d_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
path_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
path_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
polygon_2d_editor_plugin.cpp
|
Implemented scrolling factor for smooth trackpad scrolling
|
2017-05-15 06:44:00 +08:00 |
polygon_2d_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
resource_preloader_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
resource_preloader_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
rich_text_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
rich_text_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
sample_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
sample_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
sample_library_editor_plugin.cpp
|
Fix inability to remove samples from libraries
|
2017-04-17 00:28:29 +02:00 |
sample_library_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
sample_player_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
sample_player_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
script_editor_plugin.cpp
|
Fixed script tab selection on file close, issue 8400
|
2017-07-30 21:23:19 +02:00 |
script_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
shader_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
shader_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
shader_graph_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
shader_graph_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
spatial_editor_plugin.cpp
|
fix crash after click on MeshInstance with no owner
|
2017-08-14 10:21:44 +02:00 |
spatial_editor_plugin.h
|
Fix highlight typo
|
2017-05-26 17:43:18 +02:00 |
sprite_frames_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
sprite_frames_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
stream_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
stream_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
style_box_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
style_box_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
texture_editor_plugin.cpp
|
Bring that Whole New World to the Old Continent too
|
2017-03-19 00:36:26 +01:00 |
texture_editor_plugin.h
|
Bring that Whole New World to the Old Continent too
|
2017-03-19 00:36:26 +01:00 |
texture_region_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
texture_region_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
theme_editor_plugin.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
theme_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:45:24 +02:00 |
tile_map_editor_plugin.cpp
|
TileMap Editor: Improve tile info setting using signal
|
2017-08-16 20:03:02 +02:00 |
tile_map_editor_plugin.h
|
TileMap Editor: Improve tile info setting using signal
|
2017-08-16 20:03:02 +02:00 |
tile_set_editor_plugin.cpp
|
Add one-way collision to tile-set/tile-map
|
2017-06-17 22:26:50 +02:00 |
tile_set_editor_plugin.h
|
Fix #8819. Adds _import_node() that, when used in conjunction with _import_scene, recurses through the scene tree and exports all available nodes.
|
2017-05-19 14:01:28 -07:00 |