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SCsub
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Split dummy renderer classes into separate files
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2022-03-16 17:43:10 +11:00 |
camera_attributes_storage.cpp
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[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-25 18:45:30 +02:00 |
camera_attributes_storage.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
compositor_storage.cpp
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
compositor_storage.h
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
environment_storage.cpp
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Add adjustments and color correction to Compatibility renderer
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2024-04-25 12:24:51 -07:00 |
environment_storage.h
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
light_storage.h
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Shadow fade for omni lights actually stops the shadow from updating while faded out to improve performance.
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2024-03-25 21:25:56 -04:00 |
material_storage.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
mesh_storage.h
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Support custom AABB within MultiMesh resources
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2024-02-15 22:37:07 -08:00 |
particles_storage.h
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Particle internal refactor and additions for more artistic control
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2023-10-10 20:03:35 +02:00 |
render_data.cpp
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
render_data.h
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
render_scene_buffers.cpp
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Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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2023-09-25 10:37:47 -03:00 |
render_scene_buffers.h
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Expose RenderingSceneBuffers through ClassDB
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2023-07-26 23:48:30 +10:00 |
render_scene_data.cpp
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
render_scene_data.h
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
texture_storage.h
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Improvements to VRS/Foveated rendering
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2024-05-03 17:20:30 +10:00 |
utilities.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
utilities.h
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Add motion vector support for GPU 3D Particles.
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2023-08-28 10:56:02 -03:00 |
variant_converters.h
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Add PackedVector4Array Variant type
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2024-05-03 00:58:27 +02:00 |