The internal processing code only works for OS windows, since it takes the mouse position relative to the window and not the viewport. Now we make sure it's not called in single-window mode. |
||
---|---|---|
.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |