godot/modules/gdnative/include/gdnative
Rémi Verschelde 94721f5ab8 Revert "Renamed plane's d to distance"
This reverts commit ec7b481170.

This was wrong, `d` is not a distance but the `d` constant in the
parametric equation `ax + by + cz = d` describing the plane.
2020-05-10 16:47:11 +02:00
..
aabb.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
array.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
basis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
color.h [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
dictionary.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gdnative.h Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
node_path.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
plane.h Revert "Renamed plane's d to distance" 2020-05-10 16:47:11 +02:00
pool_arrays.h Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
quat.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rect2.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
string_name.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
string.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
transform2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
transform.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
variant.h Update docs and bindings for new integer vector types 2020-02-25 15:27:29 +01:00
vector2.h [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
vector3.h [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00