..
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
condition_variable.h
Enforce template syntax `typename` over `class`
2024-03-07 22:39:09 -06:00
keyboard.cpp
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
keyboard.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
main_loop.cpp
Merge pull request #70771 from kleonc/main-loop-set-after-resolved
2023-07-12 17:15:59 +02:00
main_loop.h
Fixed Timestep Interpolation (3D)
2024-07-07 22:15:23 +02:00
memory.cpp
Add debug utilities for Vulkan
2024-08-21 23:48:08 +02:00
memory.h
Add debug utilities for Vulkan
2024-08-21 23:48:08 +02:00
midi_driver.cpp
Move MIDI parsing up from ALSA driver to platform independent driver.
2024-06-25 16:46:30 +01:00
midi_driver.h
Move MIDI parsing up from ALSA driver to platform independent driver.
2024-06-25 16:46:30 +01:00
mutex.cpp
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
mutex.h
Enforce template syntax `typename` over `class`
2024-03-07 22:39:09 -06:00
os.cpp
Prevent folder names with trailing periods from being used automatically
2024-06-26 17:42:47 +02:00
os.h
Fix Game window stops responding when debugger pauses
2024-07-10 13:38:57 -07:00
pool_allocator.cpp
Update lingering `do/while(0)` defines
2024-04-04 14:17:22 -05:00
pool_allocator.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
rw_lock.h
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
safe_binary_mutex.h
Extract 'SafeBinaryMutex' to separate header
2024-02-04 16:59:54 +01:00
semaphore.h
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
shared_object.h
Fix loading GDExtension dependencies on Android
2024-04-19 07:55:08 -07:00
spin_lock.h
Use `os_unfair_lock` on Apple platforms
2024-01-21 06:23:09 +11:00
thread.cpp
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
thread.h
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
thread_safe.cpp
Allow threads to mark themselves as safe for nodes
2023-05-24 00:22:58 +02:00
thread_safe.h
Allow threads to mark themselves as safe for nodes
2023-05-24 00:22:58 +02:00
time.cpp
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
time.h
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
time_enums.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00