godot/scene
Rémi Verschelde 091212b4f1
Merge pull request #93602 from aaronp64/inspector_latency
Improve Editor Inspector/Theme item lookup performance
2024-08-22 00:10:26 +02:00
..
2d Merge pull request #91731 from TokageItLab/b2s 2024-08-19 16:04:40 +02:00
3d Merge pull request #93602 from aaronp64/inspector_latency 2024-08-22 00:10:26 +02:00
animation Merge pull request #95545 from KoBeWi/finish_tween! 2024-08-16 14:35:57 +02:00
audio Add `stop_callable` to `AudioStreamPlayerInternal` 2024-08-11 20:27:15 +08:00
debugger Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
gui Merge pull request #93602 from aaronp64/inspector_latency 2024-08-22 00:10:26 +02:00
main Merge pull request #93602 from aaronp64/inspector_latency 2024-08-22 00:10:26 +02:00
resources Merge pull request #93602 from aaronp64/inspector_latency 2024-08-22 00:10:26 +02:00
theme Improve Editor Inspector/Theme item lookup performance 2024-08-20 13:39:40 -04:00
SCsub
property_list_helper.cpp Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00