godot/platform/linuxbsd/x11
Thomas ten Cate 8a17f94ab2 Some fixes for initial window position and size
- X11: set main window position and size hints correctly
- All platforms: update minimum and maximum size of main window at
  startup

Fixes #70984
2023-02-14 12:15:14 +01:00
..
dynwrappers [X11] Add support for dead keys without active IME. Fix IME focus and cleanup. 2023-01-30 13:31:48 +02:00
SCsub Move xkbcommon dynamic loading code into generic linuxbsd folder 2023-01-25 03:28:13 +01:00
detect_prime_x11.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
detect_prime_x11.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_x11.cpp Some fixes for initial window position and size 2023-02-14 12:15:14 +01:00
display_server_x11.h [X11] Add support for dead keys without active IME. Fix IME focus and cleanup. 2023-01-30 13:31:48 +02:00
gl_manager_x11.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gl_manager_x11.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
key_mapping_x11.cpp Put KeyMappingX11 stuff inside its own scope 2023-01-26 03:19:36 +01:00
key_mapping_x11.h Put KeyMappingX11 stuff inside its own scope 2023-01-26 03:19:36 +01:00
vulkan_context_x11.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan_context_x11.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00