godot/platform/android
Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
..
api Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
export Remove duplicate `resizable` settings 2022-04-04 09:18:07 -07:00
java Update the editor display scale based on the device's scaled density 2022-04-04 09:23:43 -07:00
plugin Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
vulkan Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
SCsub Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
android_input_handler.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
android_input_handler.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_keys_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_keys_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_driver_opensl.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
audio_driver_opensl.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
detect.py Misc build system fixes 2021-12-10 12:14:27 -06:00
dir_access_jandroid.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
dir_access_jandroid.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
display_server_android.cpp Update the editor display scale based on the device's scaled density 2022-04-04 09:23:43 -07:00
display_server_android.h Update the editor display scale based on the device's scaled density 2022-04-04 09:23:43 -07:00
file_access_android.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
file_access_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_class_wrapper.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
java_godot_io_wrapper.cpp Merge pull request #59866 from m4gr3d/update_default_display_scale_main 2022-04-04 19:31:37 +02:00
java_godot_io_wrapper.h Update the editor display scale based on the device's scaled density 2022-04-04 09:23:43 -07:00
java_godot_lib_jni.cpp Fix flickering issues with low processor mode on Android 2022-03-29 12:17:09 -07:00
java_godot_lib_jni.h Fix flickering issues with low processor mode on Android 2022-03-29 12:17:09 -07:00
java_godot_view_wrapper.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_view_wrapper.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_wrapper.cpp Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
java_godot_wrapper.h Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
jni_utils.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
jni_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
logo.png Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
net_socket_android.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
net_socket_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
os_android.cpp Fix flickering issues with low processor mode on Android 2022-03-29 12:17:09 -07:00
os_android.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
platform_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
run_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
string_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_jandroid.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_jandroid.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00

README.md

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.