godot/scene/2d/path_2d.cpp
Yuri Sizov 95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00

410 lines
12 KiB
C++

/**************************************************************************/
/* path_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "path_2d.h"
#include "core/math/geometry_2d.h"
#include "scene/main/timer.h"
#ifdef TOOLS_ENABLED
#include "editor/themes/editor_scale.h"
#endif
#ifdef TOOLS_ENABLED
Rect2 Path2D::_edit_get_rect() const {
if (!curve.is_valid() || curve->get_point_count() == 0) {
return Rect2(0, 0, 0, 0);
}
Rect2 aabb = Rect2(curve->get_point_position(0), Vector2(0, 0));
for (int i = 0; i < curve->get_point_count(); i++) {
for (int j = 0; j <= 8; j++) {
real_t frac = j / 8.0;
Vector2 p = curve->sample(i, frac);
aabb.expand_to(p);
}
}
return aabb;
}
bool Path2D::_edit_use_rect() const {
return curve.is_valid() && curve->get_point_count() != 0;
}
bool Path2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
if (curve.is_null()) {
return false;
}
for (int i = 0; i < curve->get_point_count(); i++) {
Vector2 s[2];
s[0] = curve->get_point_position(i);
for (int j = 1; j <= 8; j++) {
real_t frac = j / 8.0;
s[1] = curve->sample(i, frac);
Vector2 p = Geometry2D::get_closest_point_to_segment(p_point, s);
if (p.distance_to(p_point) <= p_tolerance) {
return true;
}
s[0] = s[1];
}
}
return false;
}
#endif
void Path2D::_notification(int p_what) {
switch (p_what) {
// Draw the curve if path debugging is enabled.
case NOTIFICATION_DRAW: {
if (!curve.is_valid()) {
break;
}
if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_paths_hint()) {
return;
}
if (curve->get_point_count() < 2) {
return;
}
#ifdef TOOLS_ENABLED
const real_t line_width = get_tree()->get_debug_paths_width() * EDSCALE;
#else
const real_t line_width = get_tree()->get_debug_paths_width();
#endif
real_t interval = 10;
const real_t length = curve->get_baked_length();
if (length > CMP_EPSILON) {
const int sample_count = int(length / interval) + 2;
interval = length / (sample_count - 1); // Recalculate real interval length.
Vector<Transform2D> frames;
frames.resize(sample_count);
{
Transform2D *w = frames.ptrw();
for (int i = 0; i < sample_count; i++) {
w[i] = curve->sample_baked_with_rotation(i * interval, false);
}
}
const Transform2D *r = frames.ptr();
// Draw curve segments
{
PackedVector2Array v2p;
v2p.resize(sample_count);
Vector2 *w = v2p.ptrw();
for (int i = 0; i < sample_count; i++) {
w[i] = r[i].get_origin();
}
draw_polyline(v2p, get_tree()->get_debug_paths_color(), line_width, false);
}
// Draw fish bones
{
PackedVector2Array v2p;
v2p.resize(3);
Vector2 *w = v2p.ptrw();
for (int i = 0; i < sample_count; i++) {
const Vector2 p = r[i].get_origin();
const Vector2 side = r[i].columns[1];
const Vector2 forward = r[i].columns[0];
// Fish Bone.
w[0] = p + (side - forward) * 5;
w[1] = p;
w[2] = p + (-side - forward) * 5;
draw_polyline(v2p, get_tree()->get_debug_paths_color(), line_width * 0.5, false);
}
}
}
} break;
}
}
void Path2D::_curve_changed() {
if (!is_inside_tree()) {
return;
}
if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_paths_hint()) {
return;
}
queue_redraw();
for (int i = 0; i < get_child_count(); i++) {
PathFollow2D *follow = Object::cast_to<PathFollow2D>(get_child(i));
if (follow) {
follow->path_changed();
}
}
}
void Path2D::set_curve(const Ref<Curve2D> &p_curve) {
if (curve.is_valid()) {
curve->disconnect_changed(callable_mp(this, &Path2D::_curve_changed));
}
curve = p_curve;
if (curve.is_valid()) {
curve->connect_changed(callable_mp(this, &Path2D::_curve_changed));
}
_curve_changed();
}
Ref<Curve2D> Path2D::get_curve() const {
return curve;
}
void Path2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path2D::set_curve);
ClassDB::bind_method(D_METHOD("get_curve"), &Path2D::get_curve);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_curve", "get_curve");
}
/////////////////////////////////////////////////////////////////////////////////
void PathFollow2D::path_changed() {
if (update_timer && !update_timer->is_stopped()) {
update_timer->start();
} else {
_update_transform();
}
}
void PathFollow2D::_update_transform() {
if (!path) {
return;
}
Ref<Curve2D> c = path->get_curve();
if (!c.is_valid()) {
return;
}
real_t path_length = c->get_baked_length();
if (path_length == 0) {
return;
}
if (rotates) {
Transform2D xform = c->sample_baked_with_rotation(progress, cubic);
xform.translate_local(h_offset, v_offset);
set_rotation(xform[0].angle());
set_position(xform[2]);
} else {
Vector2 pos = c->sample_baked(progress, cubic);
pos.x += h_offset;
pos.y += v_offset;
set_position(pos);
}
}
void PathFollow2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
if (Engine::get_singleton()->is_editor_hint()) {
update_timer = memnew(Timer);
update_timer->set_wait_time(0.2);
update_timer->set_one_shot(true);
update_timer->connect("timeout", callable_mp(this, &PathFollow2D::_update_transform));
add_child(update_timer, false, Node::INTERNAL_MODE_BACK);
}
} break;
case NOTIFICATION_ENTER_TREE: {
path = Object::cast_to<Path2D>(get_parent());
if (path) {
_update_transform();
}
} break;
case NOTIFICATION_EXIT_TREE: {
path = nullptr;
} break;
}
}
void PathFollow2D::set_cubic_interpolation_enabled(bool p_enabled) {
cubic = p_enabled;
}
bool PathFollow2D::is_cubic_interpolation_enabled() const {
return cubic;
}
void PathFollow2D::_validate_property(PropertyInfo &p_property) const {
if (p_property.name == "offset") {
real_t max = 10000.0;
if (path && path->get_curve().is_valid()) {
max = path->get_curve()->get_baked_length();
}
p_property.hint_string = "0," + rtos(max) + ",0.01,or_less,or_greater";
}
}
PackedStringArray PathFollow2D::get_configuration_warnings() const {
PackedStringArray warnings = Node::get_configuration_warnings();
if (is_visible_in_tree() && is_inside_tree()) {
if (!Object::cast_to<Path2D>(get_parent())) {
warnings.push_back(RTR("PathFollow2D only works when set as a child of a Path2D node."));
}
}
return warnings;
}
void PathFollow2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_progress", "progress"), &PathFollow2D::set_progress);
ClassDB::bind_method(D_METHOD("get_progress"), &PathFollow2D::get_progress);
ClassDB::bind_method(D_METHOD("set_h_offset", "h_offset"), &PathFollow2D::set_h_offset);
ClassDB::bind_method(D_METHOD("get_h_offset"), &PathFollow2D::get_h_offset);
ClassDB::bind_method(D_METHOD("set_v_offset", "v_offset"), &PathFollow2D::set_v_offset);
ClassDB::bind_method(D_METHOD("get_v_offset"), &PathFollow2D::get_v_offset);
ClassDB::bind_method(D_METHOD("set_progress_ratio", "ratio"), &PathFollow2D::set_progress_ratio);
ClassDB::bind_method(D_METHOD("get_progress_ratio"), &PathFollow2D::get_progress_ratio);
ClassDB::bind_method(D_METHOD("set_rotates", "enabled"), &PathFollow2D::set_rotation_enabled);
ClassDB::bind_method(D_METHOD("is_rotating"), &PathFollow2D::is_rotation_enabled);
ClassDB::bind_method(D_METHOD("set_cubic_interpolation", "enabled"), &PathFollow2D::set_cubic_interpolation_enabled);
ClassDB::bind_method(D_METHOD("get_cubic_interpolation"), &PathFollow2D::is_cubic_interpolation_enabled);
ClassDB::bind_method(D_METHOD("set_loop", "loop"), &PathFollow2D::set_loop);
ClassDB::bind_method(D_METHOD("has_loop"), &PathFollow2D::has_loop);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress", PROPERTY_HINT_RANGE, "0,10000,0.01,or_less,or_greater,suffix:px"), "set_progress", "get_progress");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress_ratio", PROPERTY_HINT_RANGE, "0,1,0.0001,or_less,or_greater", PROPERTY_USAGE_EDITOR), "set_progress_ratio", "get_progress_ratio");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset"), "set_h_offset", "get_h_offset");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset"), "set_v_offset", "get_v_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotates"), "set_rotates", "is_rotating");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cubic_interp"), "set_cubic_interpolation", "get_cubic_interpolation");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
}
void PathFollow2D::set_progress(real_t p_progress) {
ERR_FAIL_COND(!isfinite(p_progress));
progress = p_progress;
if (path) {
if (path->get_curve().is_valid()) {
real_t path_length = path->get_curve()->get_baked_length();
if (loop && path_length) {
progress = Math::fposmod(progress, path_length);
if (!Math::is_zero_approx(p_progress) && Math::is_zero_approx(progress)) {
progress = path_length;
}
} else {
progress = CLAMP(progress, 0, path_length);
}
}
_update_transform();
}
}
void PathFollow2D::set_h_offset(real_t p_h_offset) {
h_offset = p_h_offset;
if (path) {
_update_transform();
}
}
real_t PathFollow2D::get_h_offset() const {
return h_offset;
}
void PathFollow2D::set_v_offset(real_t p_v_offset) {
v_offset = p_v_offset;
if (path) {
_update_transform();
}
}
real_t PathFollow2D::get_v_offset() const {
return v_offset;
}
real_t PathFollow2D::get_progress() const {
return progress;
}
void PathFollow2D::set_progress_ratio(real_t p_ratio) {
if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) {
set_progress(p_ratio * path->get_curve()->get_baked_length());
}
}
real_t PathFollow2D::get_progress_ratio() const {
if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) {
return get_progress() / path->get_curve()->get_baked_length();
} else {
return 0;
}
}
void PathFollow2D::set_rotation_enabled(bool p_enabled) {
rotates = p_enabled;
_update_transform();
}
bool PathFollow2D::is_rotation_enabled() const {
return rotates;
}
void PathFollow2D::set_loop(bool p_loop) {
loop = p_loop;
}
bool PathFollow2D::has_loop() const {
return loop;
}