godot/drivers/webp/enc/cost.h

69 lines
2.0 KiB
C++

// Copyright 2011 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// Cost tables for level and modes.
//
// Author: Skal (pascal.massimino@gmail.com)
#ifndef WEBP_ENC_COST_H_
#define WEBP_ENC_COST_H_
#include <assert.h>
#include <stdlib.h>
#include "./vp8enci.h"
#ifdef __cplusplus
extern "C" {
#endif
// On-the-fly info about the current set of residuals. Handy to avoid
// passing zillions of params.
typedef struct VP8Residual VP8Residual;
struct VP8Residual {
int first;
int last;
const int16_t* coeffs;
int coeff_type;
ProbaArray* prob;
StatsArray* stats;
CostArrayPtr costs;
};
void VP8InitResidual(int first, int coeff_type,
VP8Encoder* const enc, VP8Residual* const res);
int VP8RecordCoeffs(int ctx, const VP8Residual* const res);
// Cost of coding one event with probability 'proba'.
static WEBP_INLINE int VP8BitCost(int bit, uint8_t proba) {
return !bit ? VP8EntropyCost[proba] : VP8EntropyCost[255 - proba];
}
// Level cost calculations
extern const uint16_t VP8LevelCodes[MAX_VARIABLE_LEVEL][2];
void VP8CalculateLevelCosts(VP8EncProba* const proba);
static WEBP_INLINE int VP8LevelCost(const uint16_t* const table, int level) {
return VP8LevelFixedCosts[level]
+ table[(level > MAX_VARIABLE_LEVEL) ? MAX_VARIABLE_LEVEL : level];
}
// Mode costs
extern const uint16_t VP8FixedCostsUV[4];
extern const uint16_t VP8FixedCostsI16[4];
extern const uint16_t VP8FixedCostsI4[NUM_BMODES][NUM_BMODES][NUM_BMODES];
//------------------------------------------------------------------------------
#ifdef __cplusplus
} // extern "C"
#endif
#endif /* WEBP_ENC_COST_H_ */