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api
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doc_classes
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Fix several typos in the documentation
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2024-08-02 08:42:20 +08:00 |
export
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[Editor] Expose more editor settings to documentation
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2024-09-12 15:34:49 +02:00 |
README.md
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…
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SCsub
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Update pre-commit hooks configuration to use `ruff` instead of `black`
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2024-05-21 18:02:29 -05:00 |
app_delegate.h
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app_delegate.mm
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Fix AirPods routing when Play and Record category is used.
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2024-03-17 02:39:16 -03:00 |
detect.py
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SCons: Better validation for platform-specific opt-in drivers
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2024-08-21 22:53:34 +02:00 |
device_metrics.h
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…
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device_metrics.m
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…
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display_layer.h
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…
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display_layer.mm
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…
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display_server_ios.h
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Add Metal support for macOS (arm64) and iOS
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2024-08-20 12:11:06 +02:00 |
display_server_ios.mm
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Added fallback_to_opengl3
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2024-09-20 06:10:05 +08:00 |
godot_app_delegate.h
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iOS: Fix typo in GodotApplicationDelegate
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2024-08-08 10:06:36 +02:00 |
godot_app_delegate.m
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iOS: Fix typo in GodotApplicationDelegate
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2024-08-08 10:06:36 +02:00 |
godot_ios.mm
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Refactor OS exit code to be `EXIT_SUCCESS` by default
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2024-03-08 23:31:24 +01:00 |
godot_view.h
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godot_view.mm
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Add Metal support for macOS (arm64) and iOS
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2024-08-20 12:11:06 +02:00 |
godot_view_renderer.h
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…
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godot_view_renderer.mm
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…
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ios.h
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Implement `amplitude` to Input.vibrate_handheld
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2024-05-02 19:09:42 +03:00 |
ios.mm
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Implement `amplitude` to Input.vibrate_handheld
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2024-05-02 19:09:42 +03:00 |
ios_terminal_logger.h
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[iOS] Improve logger.
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2024-01-11 16:59:38 +02:00 |
ios_terminal_logger.mm
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[iOS] Improve logger.
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2024-01-11 16:59:38 +02:00 |
joypad_ios.h
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…
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joypad_ios.mm
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…
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key_mapping_ios.h
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
key_mapping_ios.mm
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
keyboard_input_view.h
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keyboard_input_view.mm
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[iOS/Text Input] Avoid deleting and reentering unchanged part of text.
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2024-07-09 08:32:27 +03:00 |
main.m
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iOS: Fix typo in GodotApplicationDelegate
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2024-08-08 10:06:36 +02:00 |
os_ios.h
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Implement `amplitude` to Input.vibrate_handheld
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2024-05-02 19:09:42 +03:00 |
os_ios.mm
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Implement `amplitude` to Input.vibrate_handheld
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2024-05-02 19:09:42 +03:00 |
platform_config.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
platform_gl.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
rendering_context_driver_vulkan_ios.h
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[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
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2024-02-13 16:57:02 +02:00 |
rendering_context_driver_vulkan_ios.mm
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Add debug utilities for Vulkan
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2024-08-21 23:48:08 +02:00 |
tts_ios.h
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…
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tts_ios.mm
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…
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view_controller.h
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…
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view_controller.mm
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[iOS] Change default iPad landscape orientation from "left" to "right".
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2024-05-29 12:47:49 +03:00 |