godot/core/os/memory.cpp
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00

215 lines
5.3 KiB
C++

/*************************************************************************/
/* memory.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "memory.h"
#include "core/error_macros.h"
#include "core/os/copymem.h"
#include "core/safe_refcount.h"
#include <stdio.h>
#include <stdlib.h>
void *operator new(size_t p_size, const char *p_description) {
return Memory::alloc_static(p_size, false);
}
void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)) {
return p_allocfunc(p_size);
}
#ifdef _MSC_VER
void operator delete(void *p_mem, const char *p_description) {
CRASH_NOW_MSG("Call to placement delete should not happen.");
}
void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size)) {
CRASH_NOW_MSG("Call to placement delete should not happen.");
}
void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description) {
CRASH_NOW_MSG("Call to placement delete should not happen.");
}
#endif
#ifdef DEBUG_ENABLED
uint64_t Memory::mem_usage = 0;
uint64_t Memory::max_usage = 0;
#endif
uint64_t Memory::alloc_count = 0;
void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) {
#ifdef DEBUG_ENABLED
bool prepad = true;
#else
bool prepad = p_pad_align;
#endif
void *mem = malloc(p_bytes + (prepad ? PAD_ALIGN : 0));
ERR_FAIL_COND_V(!mem, NULL);
atomic_increment(&alloc_count);
if (prepad) {
uint64_t *s = (uint64_t *)mem;
*s = p_bytes;
uint8_t *s8 = (uint8_t *)mem;
#ifdef DEBUG_ENABLED
atomic_add(&mem_usage, p_bytes);
atomic_exchange_if_greater(&max_usage, mem_usage);
#endif
return s8 + PAD_ALIGN;
} else {
return mem;
}
}
void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) {
if (p_memory == NULL) {
return alloc_static(p_bytes, p_pad_align);
}
uint8_t *mem = (uint8_t *)p_memory;
#ifdef DEBUG_ENABLED
bool prepad = true;
#else
bool prepad = p_pad_align;
#endif
if (prepad) {
mem -= PAD_ALIGN;
uint64_t *s = (uint64_t *)mem;
#ifdef DEBUG_ENABLED
if (p_bytes > *s) {
atomic_add(&mem_usage, p_bytes - *s);
atomic_exchange_if_greater(&max_usage, mem_usage);
} else {
atomic_sub(&mem_usage, *s - p_bytes);
}
#endif
if (p_bytes == 0) {
free(mem);
return NULL;
} else {
*s = p_bytes;
mem = (uint8_t *)realloc(mem, p_bytes + PAD_ALIGN);
ERR_FAIL_COND_V(!mem, NULL);
s = (uint64_t *)mem;
*s = p_bytes;
return mem + PAD_ALIGN;
}
} else {
mem = (uint8_t *)realloc(mem, p_bytes);
ERR_FAIL_COND_V(mem == NULL && p_bytes > 0, NULL);
return mem;
}
}
void Memory::free_static(void *p_ptr, bool p_pad_align) {
ERR_FAIL_COND(p_ptr == NULL);
uint8_t *mem = (uint8_t *)p_ptr;
#ifdef DEBUG_ENABLED
bool prepad = true;
#else
bool prepad = p_pad_align;
#endif
atomic_decrement(&alloc_count);
if (prepad) {
mem -= PAD_ALIGN;
#ifdef DEBUG_ENABLED
uint64_t *s = (uint64_t *)mem;
atomic_sub(&mem_usage, *s);
#endif
free(mem);
} else {
free(mem);
}
}
uint64_t Memory::get_mem_available() {
return -1; // 0xFFFF...
}
uint64_t Memory::get_mem_usage() {
#ifdef DEBUG_ENABLED
return mem_usage;
#else
return 0;
#endif
}
uint64_t Memory::get_mem_max_usage() {
#ifdef DEBUG_ENABLED
return max_usage;
#else
return 0;
#endif
}
_GlobalNil::_GlobalNil() {
color = 1;
left = this;
right = this;
parent = this;
}
_GlobalNil _GlobalNilClass::_nil;