967bfb0c4a
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
213 lines
6.1 KiB
XML
213 lines
6.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="TouchScreenButton" inherits="Node2D" category="Core" version="3.0-alpha">
|
|
<brief_description>
|
|
Button for touch screen devices.
|
|
</brief_description>
|
|
<description>
|
|
Button for touch screen devices. You can set it to be visible on all screens, or only on touch devices.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<demos>
|
|
</demos>
|
|
<methods>
|
|
<method name="get_action" qualifiers="const">
|
|
<return type="String">
|
|
</return>
|
|
<description>
|
|
Returns the button's action.
|
|
</description>
|
|
</method>
|
|
<method name="get_bitmask" qualifiers="const">
|
|
<return type="BitMap">
|
|
</return>
|
|
<description>
|
|
Returns the button's bitmask.
|
|
</description>
|
|
</method>
|
|
<method name="get_shape" qualifiers="const">
|
|
<return type="Shape2D">
|
|
</return>
|
|
<description>
|
|
Returns the button's shape.
|
|
</description>
|
|
</method>
|
|
<method name="get_texture" qualifiers="const">
|
|
<return type="Texture">
|
|
</return>
|
|
<description>
|
|
Returns the button's texture for the normal state.
|
|
</description>
|
|
</method>
|
|
<method name="get_texture_pressed" qualifiers="const">
|
|
<return type="Texture">
|
|
</return>
|
|
<description>
|
|
Returns the button's texture for the pressed state.
|
|
</description>
|
|
</method>
|
|
<method name="get_visibility_mode" qualifiers="const">
|
|
<return type="int" enum="TouchScreenButton.VisibilityMode">
|
|
</return>
|
|
<description>
|
|
Sets the button's visibility mode. See [code]VISIBILITY_*[/code] constants.
|
|
</description>
|
|
</method>
|
|
<method name="is_passby_press_enabled" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="is_pressed" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
Returns [code]true[/code] if this button is currently pressed.
|
|
</description>
|
|
</method>
|
|
<method name="is_shape_centered" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="is_shape_visible" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_action">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="action" type="String">
|
|
</argument>
|
|
<description>
|
|
Sets the button's action.
|
|
</description>
|
|
</method>
|
|
<method name="set_bitmask">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="bitmask" type="BitMap">
|
|
</argument>
|
|
<description>
|
|
Sets the button's [BitMap] bitmask.
|
|
</description>
|
|
</method>
|
|
<method name="set_passby_press">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="enabled" type="bool">
|
|
</argument>
|
|
<description>
|
|
If [code]true[/code] passby presses are enabled for this button.
|
|
</description>
|
|
</method>
|
|
<method name="set_shape">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="shape" type="Shape2D">
|
|
</argument>
|
|
<description>
|
|
Sets the button's shape.
|
|
</description>
|
|
</method>
|
|
<method name="set_shape_centered">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="bool" type="bool">
|
|
</argument>
|
|
<description>
|
|
If [code]true[/code] the button's shape is centered.
|
|
</description>
|
|
</method>
|
|
<method name="set_shape_visible">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="bool" type="bool">
|
|
</argument>
|
|
<description>
|
|
If [code]true[/code] the button's shape is visible.
|
|
</description>
|
|
</method>
|
|
<method name="set_texture">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="texture" type="Texture">
|
|
</argument>
|
|
<description>
|
|
Sets the button's [Texture] for the normal state.
|
|
</description>
|
|
</method>
|
|
<method name="set_texture_pressed">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="texture_pressed" type="Texture">
|
|
</argument>
|
|
<description>
|
|
Sets the button's [Texture] for the pressed state.
|
|
</description>
|
|
</method>
|
|
<method name="set_visibility_mode">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="mode" type="int" enum="TouchScreenButton.VisibilityMode">
|
|
</argument>
|
|
<description>
|
|
Sets the button's visibility mode. See the [code]VISIBILITY_*[/code] constants.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="action" type="String" setter="set_action" getter="get_action">
|
|
The button's action. Actions can be handled with [InputEventAction].
|
|
</member>
|
|
<member name="bitmask" type="BitMap" setter="set_bitmask" getter="get_bitmask">
|
|
The button's bitmask.
|
|
</member>
|
|
<member name="normal" type="Texture" setter="set_texture" getter="get_texture">
|
|
The button's texture for the normal state.
|
|
</member>
|
|
<member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled">
|
|
If [code]true[/code] passby presses are enabled.
|
|
</member>
|
|
<member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed">
|
|
The button's texture for the pressed state.
|
|
</member>
|
|
<member name="shape" type="Shape2D" setter="set_shape" getter="get_shape">
|
|
The button's shape.
|
|
</member>
|
|
<member name="shape_centered" type="bool" setter="set_shape_centered" getter="is_shape_centered">
|
|
If [code]true[/code] the button's shape is centered.
|
|
</member>
|
|
<member name="shape_visible" type="bool" setter="set_shape_visible" getter="is_shape_visible">
|
|
If [code]true[/code] the button's shape is visible.
|
|
</member>
|
|
<member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" enum="TouchScreenButton.VisibilityMode">
|
|
The button's visibility mode. See [code]VISIBILITY_*[/code] constants.
|
|
</member>
|
|
</members>
|
|
<signals>
|
|
<signal name="pressed">
|
|
<description>
|
|
Emitted when the button is pressed (down).
|
|
</description>
|
|
</signal>
|
|
<signal name="released">
|
|
<description>
|
|
Emitted when the button is released (up).
|
|
</description>
|
|
</signal>
|
|
</signals>
|
|
<constants>
|
|
<constant name="VISIBILITY_ALWAYS" value="0">
|
|
Always visible.
|
|
</constant>
|
|
<constant name="VISIBILITY_TOUCHSCREEN_ONLY" value="1">
|
|
Visible on touch screens only.
|
|
</constant>
|
|
</constants>
|
|
</class>
|