66 lines
3.0 KiB
XML
66 lines
3.0 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<PropertyGroup>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
<ProjectGuid>{A8CDAD94-C6D4-4B19-A7E7-76C53CC92984}</ProjectGuid>
|
|
<OutputType>Library</OutputType>
|
|
<RootNamespace>GodotTools.ProjectEditor</RootNamespace>
|
|
<AssemblyName>GodotTools.ProjectEditor</AssemblyName>
|
|
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
|
<BaseIntermediateOutputPath>obj</BaseIntermediateOutputPath>
|
|
<LangVersion>7</LangVersion>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
<DebugSymbols>true</DebugSymbols>
|
|
<DebugType>portable</DebugType>
|
|
<Optimize>false</Optimize>
|
|
<OutputPath>bin\Debug</OutputPath>
|
|
<DefineConstants>DEBUG;</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<ConsolePause>false</ConsolePause>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
<Optimize>true</Optimize>
|
|
<OutputPath>bin\Release</OutputPath>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<ConsolePause>false</ConsolePause>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="System" />
|
|
<Reference Include="Microsoft.Build" />
|
|
<Reference Include="DotNet.Glob, Version=2.1.1.0, Culture=neutral, PublicKeyToken=b68cc888b4f632d1, processorArchitecture=MSIL">
|
|
<!--
|
|
When building Godot with 'mono_glue=no' SCons will build this project alone instead of the
|
|
entire solution. $(SolutionDir) is not defined in that case, so we need to workaround that.
|
|
We make SCons restore the NuGet packages in the project directory instead in this case.
|
|
-->
|
|
<HintPath Condition=" '$(SolutionDir)' != '' ">$(SolutionDir)\packages\DotNet.Glob.2.1.1\lib\net45\DotNet.Glob.dll</HintPath>
|
|
<HintPath>$(ProjectDir)\packages\DotNet.Glob.2.1.1\lib\net45\DotNet.Glob.dll</HintPath>
|
|
<HintPath>packages\DotNet.Glob.2.1.1\lib\net45\DotNet.Glob.dll</HintPath> <!-- Are you happy CI? -->
|
|
</Reference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Compile Include="ApiAssembliesInfo.cs" />
|
|
<Compile Include="ApiSolutionGenerator.cs" />
|
|
<Compile Include="DotNetSolution.cs" />
|
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
<Compile Include="IdentifierUtils.cs" />
|
|
<Compile Include="ProjectExtensions.cs" />
|
|
<Compile Include="ProjectGenerator.cs" />
|
|
<Compile Include="ProjectUtils.cs" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="packages.config" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\GodotTools.Core\GodotTools.Core.csproj">
|
|
<Project>{639E48BD-44E5-4091-8EDD-22D36DC0768D}</Project>
|
|
<Name>GodotTools.Core</Name>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
|
</Project>
|