..
SCsub
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
array.cpp
Implement bsearch for Vector and Packed*Array
2021-09-30 23:57:26 +00:00
array.h
Merge pull request #47406 from mashumafi/master-Array-insert-rc
2021-08-28 21:18:39 +02:00
binder_common.h
Refactored Node3D rotation modes
2021-10-25 14:34:00 -03:00
callable.cpp
Remove binds from Signal.connect
2021-09-24 17:07:33 +02:00
callable.h
Remove binds from Signal.connect
2021-09-24 17:07:33 +02:00
callable_bind.cpp
Implement properties arrays in the Inspector.
2021-09-07 09:51:28 +02:00
callable_bind.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
container_type_validate.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
dictionary.cpp
Force String as Dictionary key instead of StringName
2021-07-01 16:03:37 -03:00
dictionary.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
method_ptrcall.h
Implement NativeExtension pointer arguments
2021-08-23 19:58:40 -03:00
native_ptr.h
Fix const pointers types in docs and extension API.
2021-09-29 16:04:20 +02:00
type_info.h
clang-format: Disable alignment of operands, too unreliable
2021-10-28 15:19:35 +02:00
typed_array.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
variant.cpp
clang-format: Disable alignment of operands, too unreliable
2021-10-28 15:19:35 +02:00
variant.h
Fix autocompletion of built-in functions in GDScript
2021-10-11 19:06:17 +03:00
variant_call.cpp
Refactored Node3D rotation modes
2021-10-25 14:34:00 -03:00
variant_construct.cpp
Refactored Node3D rotation modes
2021-10-25 14:34:00 -03:00
variant_construct.h
Make some variant internal functions public.
2021-06-17 19:59:28 -03:00
variant_destruct.cpp
Improve extension system
2021-08-05 14:57:31 -03:00
variant_destruct.h
Improve extension system
2021-08-05 14:57:31 -03:00
variant_internal.h
Refactored Node3D rotation modes
2021-10-25 14:34:00 -03:00
variant_op.cpp
Add Variant `in` operator for any String/StringName operands
2021-10-06 22:07:32 -03:00
variant_op.h
Add Variant `in` operator for any String/StringName operands
2021-10-06 22:07:32 -03:00
variant_parser.cpp
NaN, INF read/write bug fixed
2021-10-05 09:25:49 -04:00
variant_parser.h
VariantParser: Fix uninitialized ResourceParser funcs
2021-07-30 23:23:31 +02:00
variant_setget.cpp
Fix LUA-style assignment in Dictionary
2021-10-05 12:17:13 +02:00
variant_setget.h
Make some variant internal functions public.
2021-06-17 19:59:28 -03:00
variant_utility.cpp
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation"
2021-10-11 19:27:50 -03:00