godot/modules/mono/editor
bruvzg 6daf4c6593
[.NET Export] Improve .NET export process.
[macOS export] Fix incorrect file placement, search paths and architecture detection.
[macOS export] Automatically detect executable files and set +x flag.
[macOS export] Automatically apply "Disable Library Validation" entitlements when required.
[macOS export] Remove old Mono export code.
Fix folder tree creation for shared objects export.
Add arch suffix to the exported .NET "data" folder name.
Remove old Mono code from .NET "data" folder lookup.
2022-10-07 13:33:06 +03:00
..
Godot.NET.Sdk Fix typos with codespell 2022-09-30 14:23:36 +02:00
GodotTools [.NET Export] Improve .NET export process. 2022-10-07 13:33:06 +03:00
script_templates C#: Assume 64-bit types when type has no meta 2022-09-01 10:29:52 +02:00
bindings_generator.cpp Rename Projection matrix to columns 2022-10-04 12:34:19 -05:00
bindings_generator.h C#: Assume 64-bit types when type has no meta 2022-09-01 10:29:52 +02:00
code_completion.cpp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
code_completion.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_internal_calls.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
editor_internal_calls.h C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
hostfxr_resolver.cpp Fix MacOS compiler flags in .NET module 2022-09-08 23:29:01 +02:00
hostfxr_resolver.h C#: Replace libnethost dependency to find hostfxr 2022-09-07 16:36:36 +02:00
semver.cpp C#: Replace libnethost dependency to find hostfxr 2022-09-07 16:36:36 +02:00
semver.h C#: Replace libnethost dependency to find hostfxr 2022-09-07 16:36:36 +02:00