4c14051b3f
So they don't reference to the old values anymore and instead refer to a new value.
33 lines
618 B
GDScript
33 lines
618 B
GDScript
# https://github.com/godotengine/godot/issues/48121
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func test():
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var x := []
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var y := []
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x.push_back(y)
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print("TEST ARRAY ADD TO SELF: " + str(len(y)))
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x.clear()
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x = Array()
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y = Array()
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x.push_back(y)
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print("TEST ARRAY ADD TO SELF: " + str(len(y)))
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x.clear()
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x = Array().duplicate()
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y = Array().duplicate()
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x.push_back(y)
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print("TEST ARRAY ADD TO SELF: " + str(len(y)))
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x.clear()
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x = [].duplicate()
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y = [].duplicate()
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x.push_back(y)
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print("TEST ARRAY ADD TO SELF: " + str(len(y)))
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x.clear()
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x = Array()
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y = Array()
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x.push_back(y)
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print("TEST ARRAY ADD TO SELF: " + str(len(y)))
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x.clear()
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