godot/doc/classes/VideoStream.xml
anish bhobe 42a9c33fad Updates VideoDecoder plugin API to GDExtension.
Adds VideoStream and relevant resource loaders to migrate
external GDNative plugins to GDExtension.

Adds a VideoStreamLoader as a specialization of ResourceFormatLoader
as ClassDB::is_parent_class is inaccessible from GDExtension currently.

Using Object* instead of Ref<T> in order to avoid the refcount bug
(godotengine/godot-cpp#652)
Also another bug is in ResourceLoader in use on the extension side that
requires fixing.
2023-01-30 18:39:29 -08:00

26 lines
1.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VideoStream" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Base resource for video streams.
</brief_description>
<description>
Base resource type for all video streams. Classes that derive from [VideoStream] can all be used as resource types to play back videos in [VideoStreamPlayer].
</description>
<tutorials>
</tutorials>
<methods>
<method name="_instantiate_playback" qualifiers="virtual">
<return type="VideoStreamPlayback" />
<description>
Called when the video starts playing, to initialize and return a subclass of [VideoStreamPlayback].
</description>
</method>
</methods>
<members>
<member name="file" type="String" setter="set_file" getter="get_file" default="&quot;&quot;">
The video file path or URI that this [VideoStream] resource handles.
For [VideoStreamTheora], this filename should be an Ogg Theora video file with the [code].ogv[/code] extension.
</member>
</members>
</class>