godot/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample
Ignacio Roldán Etcheverry 97713ff77a C#: Add source generator for signals as events
Changed the signal declaration signal to:

```
// The following generates a MySignal event
[Signal] public delegate void MySignalEventHandler(int param);
```
2022-08-22 03:36:52 +02:00
..
Bar.cs Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
EventSignals.cs C#: Add source generator for signals as events 2022-08-22 03:36:52 +02:00
ExportedFields.cs C#: Add source generator for properties and exports default values 2022-08-22 03:36:51 +02:00
ExportedProperties.cs C#: Add source generator for properties and exports default values 2022-08-22 03:36:51 +02:00
Foo.cs Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
Generic.cs C#: Add source generator for properties and exports default values 2022-08-22 03:36:51 +02:00
Godot.SourceGenerators.Sample.csproj C#: Upgrade to .NET 6 (5.0 -> 6.0) 2022-08-22 03:36:51 +02:00
ScriptBoilerplate.cs C#: Add source generator for properties and exports default values 2022-08-22 03:36:51 +02:00