godot/modules/mono/glue/GodotSharp
Ignacio Roldán Etcheverry 97713ff77a C#: Add source generator for signals as events
Changed the signal declaration signal to:

```
// The following generates a MySignal event
[Signal] public delegate void MySignalEventHandler(int param);
```
2022-08-22 03:36:52 +02:00
..
ExternalAnnotations C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00
GodotPlugins C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00
GodotSharp C#: Add source generator for signals as events 2022-08-22 03:36:52 +02:00
GodotSharpEditor C#: Make GodotSharp API a NuGet package 2022-08-22 03:36:51 +02:00
.editorconfig C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
.gitignore Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
GodotSharp.sln C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
GodotSharp.sln.DotSettings C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00