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skeleton
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
SCsub
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
capsule_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
capsule_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
circle_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
circle_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
concave_polygon_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
concave_polygon_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
convex_polygon_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
convex_polygon_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
polygon_path_finder.cpp
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Use `Vector*` component-wise `min/max/clamp` functions where applicable
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2024-03-20 13:47:42 +01:00 |
polygon_path_finder.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
rectangle_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
rectangle_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
segment_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
segment_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
separation_ray_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
separation_ray_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
shape_2d.cpp
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Make physics debug respect outline setting inside editor
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2024-04-01 19:52:57 +02:00 |
shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
tile_set.compat.inc
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
tile_set.cpp
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[TileSet] Expose `TileData.is_valid_terrain_peering_bit`
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2024-03-26 16:07:50 +01:00 |
tile_set.h
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Fixes "no cached rect" errors in TileMapLayer editor
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2024-04-04 16:28:31 +02:00 |
world_boundary_shape_2d.cpp
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Improve visualisation of worldboundary2d editor
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2024-02-27 14:07:24 +01:00 |
world_boundary_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |