godot/modules/theora/SCsub
Rémi Verschelde 97c8508f5e style: Start applying PEP8 to Python files, indentation issues
Done with `autopep8 --select=E1`, fixes:

- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
2016-11-01 00:33:51 +01:00

84 lines
2.1 KiB
Python

#!/usr/bin/env python
Import('env')
Import('env_modules')
env_theora = env_modules.Clone()
# Thirdparty source files
if (env["libtheora"] != "system"): # builtin
thirdparty_dir = "#thirdparty/libtheora/"
thirdparty_sources = [
#"analyze.c",
#"apiwrapper.c",
"bitpack.c",
"cpu.c",
#"decapiwrapper.c",
"decinfo.c",
"decode.c",
"dequant.c",
#"encapiwrapper.c",
#"encfrag.c",
#"encinfo.c",
#"encode.c",
#"encoder_disabled.c",
#"enquant.c",
#"fdct.c",
"fragment.c",
"huffdec.c",
#"huffenc.c",
"idct.c",
"info.c",
"internal.c",
#"mathops.c",
#"mcenc.c",
"quant.c",
#"rate.c",
"state.c",
#"tokenize.c",
]
thirdparty_sources_x86 = [
#"x86/mmxencfrag.c",
#"x86/mmxfdct.c",
"x86/mmxfrag.c",
"x86/mmxidct.c",
"x86/mmxstate.c",
#"x86/sse2fdct.c",
#"x86/x86enc.c",
"x86/x86state.c",
]
thirdparty_sources_x86_vc = [
#"x86_vc/mmxencfrag.c",
#"x86_vc/mmxfdct.c",
"x86_vc/mmxfrag.c",
"x86_vc/mmxidct.c",
"x86_vc/mmxstate.c",
#"x86_vc/x86enc.c",
"x86_vc/x86state.c",
]
if (env["x86_libtheora_opt_gcc"]):
thirdparty_sources += thirdparty_sources_x86
if (env["x86_libtheora_opt_vc"]):
thirdparty_sources += thirdparty_sources_x86_vc
if (env["x86_libtheora_opt_gcc"] or env["x86_libtheora_opt_vc"]):
env_theora.Append(CCFLAGS = ["-DOC_X86_ASM"])
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_theora.add_source_files(env.modules_sources, thirdparty_sources)
env_theora.Append(CPPPATH = [thirdparty_dir])
# also requires libogg and libvorbis
if (env["libogg"] != "system"): # builtin
env_theora.Append(CPPPATH = ["#thirdparty/libogg"])
if (env["libvorbis"] != "system"): # builtin
env_theora.Append(CPPPATH = ["#thirdparty/libvorbis"])
# Godot source files
env_theora.add_source_files(env.modules_sources, "*.cpp")