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default_theme
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
SCsub
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animation.cpp
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animation.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
audio_stream_sample.cpp
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audio_stream_sample.h
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bit_map.cpp
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bit_map.h
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box_shape.cpp
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box_shape.h
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capsule_shape.cpp
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Improve range property hints for various collision shapes
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2022-03-28 23:57:43 +02:00 |
capsule_shape.h
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capsule_shape_2d.cpp
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Improve range property hints for various collision shapes
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2022-03-28 23:57:43 +02:00 |
capsule_shape_2d.h
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circle_shape_2d.cpp
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Improve range property hints for various collision shapes
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2022-03-28 23:57:43 +02:00 |
circle_shape_2d.h
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concave_polygon_shape.cpp
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concave_polygon_shape.h
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concave_polygon_shape_2d.cpp
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concave_polygon_shape_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
convex_polygon_shape.cpp
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convex_polygon_shape.h
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convex_polygon_shape_2d.cpp
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convex_polygon_shape_2d.h
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curve.cpp
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curve.h
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cylinder_shape.cpp
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Improve range property hints for various collision shapes
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2022-03-28 23:57:43 +02:00 |
cylinder_shape.h
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dynamic_font.cpp
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[3.x] Fix Label3D oversampling.
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2022-05-30 09:05:41 +03:00 |
dynamic_font.h
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Backport TextMesh and expose dynamic font vector outlines
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2022-05-23 10:47:28 +03:00 |
environment.cpp
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Hide Tonemap White property when tonemapper is Linear in Environment
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2022-04-10 23:50:14 +02:00 |
environment.h
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font.cpp
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Backport TextMesh and expose dynamic font vector outlines
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2022-05-23 10:47:28 +03:00 |
font.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
gradient.cpp
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Add interpolation modes to Gradient
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2022-05-12 14:24:04 -05:00 |
gradient.h
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Add interpolation modes to Gradient
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2022-05-12 14:24:04 -05:00 |
height_map_shape.cpp
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Improve range property hints for various collision shapes
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2022-03-28 23:57:43 +02:00 |
height_map_shape.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
line_shape_2d.cpp
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Improve range property hints for various collision shapes
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2022-03-28 23:57:43 +02:00 |
line_shape_2d.h
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material.cpp
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Backport Label3D node implementation and Sprite*3D material render priority.
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2022-05-23 09:14:41 +03:00 |
material.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
mesh.cpp
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mesh.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_library.cpp
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Add dedicated macros for property name extraction
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2022-05-19 11:31:35 +08:00 |
mesh_library.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
multimesh.cpp
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multimesh.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
navigation_mesh.cpp
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Implement NavigationMesh bake area
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2022-06-23 16:17:43 +02:00 |
navigation_mesh.h
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Implement NavigationMesh bake area
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2022-06-23 16:17:43 +02:00 |
occluder_shape.cpp
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occluder_shape.h
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occluder_shape_polygon.cpp
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occluder_shape_polygon.h
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packed_scene.cpp
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Rescue orphan nodes in inherited scenes
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2022-05-16 15:59:55 +02:00 |
packed_scene.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
particles_material.cpp
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particles_material.h
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physics_material.cpp
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physics_material.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
plane_shape.cpp
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plane_shape.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
polygon_path_finder.cpp
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Fix warnings found by Emscripten 3.1.10
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2022-05-16 16:38:26 +02:00 |
polygon_path_finder.h
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primitive_meshes.cpp
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Tweak TextMesh decomposition error message to mention self-intersecting lines
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2022-05-24 15:12:15 +02:00 |
primitive_meshes.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
ray_shape.cpp
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Improve range property hints for various collision shapes
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2022-03-28 23:57:43 +02:00 |
ray_shape.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
rectangle_shape_2d.cpp
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rectangle_shape_2d.h
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resource_format_text.cpp
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Fix tscn not listed as Resource extension
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2022-05-05 13:47:48 +02:00 |
resource_format_text.h
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segment_shape_2d.cpp
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Improve range property hints for various collision shapes
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2022-03-28 23:57:43 +02:00 |
segment_shape_2d.h
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shader.cpp
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shader.h
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shape.cpp
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shape.h
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shape_2d.cpp
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shape_2d.h
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skin.cpp
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Add dedicated macros for property name extraction
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2022-05-19 11:31:35 +08:00 |
skin.h
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sky.cpp
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sky.h
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sphere_shape.cpp
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Improve range property hints for various collision shapes
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2022-03-28 23:57:43 +02:00 |
sphere_shape.h
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style_box.cpp
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Add a Skew property to StyleBoxFlat
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2022-04-28 20:40:01 +02:00 |
style_box.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
surface_tool.cpp
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surface_tool.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
text_file.cpp
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text_file.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
texture.cpp
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Fix get_data() for GradientTexture2D
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2022-05-31 23:19:25 -05:00 |
texture.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
theme.cpp
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Fix Theme type group naming in the inspector
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2022-05-16 21:12:21 +02:00 |
theme.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
tile_set.cpp
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TileMap: Use const ref for all Vector2 parameters
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2022-04-30 14:05:57 +02:00 |
tile_set.h
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TileMap: Use const ref for all Vector2 parameters
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2022-04-30 14:05:57 +02:00 |
video_stream.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
visual_shader.cpp
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Fix invalid code generation when using `VisualShaderNodeUniformRef`
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2022-07-17 12:41:24 +03:00 |
visual_shader.h
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visual_shader_nodes.cpp
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visual_shader_nodes.h
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world.cpp
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[3.5] Update NavigationServer backport
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2022-06-14 05:55:14 +02:00 |
world.h
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Backport default World navigation maps
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2022-06-09 14:05:39 +02:00 |
world_2d.cpp
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[3.5] Update NavigationServer backport
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2022-06-14 05:55:14 +02:00 |
world_2d.h
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[3.5] Update NavigationServer backport
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2022-06-14 05:55:14 +02:00 |