godot/editor
Rémi Verschelde 13a9bfbca7 Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
..
debugger stop game process with KEY_F8 crash fixed 2020-03-19 19:13:19 +05:30
fileserver Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
icons Working sky shader implementation 2020-03-21 20:43:44 -07:00
import Move DocData and Collada out of their subfolders 2020-03-24 09:56:04 +01:00
plugins Fixed IK rotation issue 2020-03-24 10:06:24 +01:00
translations i18n: Add header strings to translation catalog 2020-03-20 12:35:22 +01:00
SCsub Move DocData and Collada out of their subfolders 2020-03-24 09:56:04 +01:00
animation_bezier_editor.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
animation_bezier_editor.h Texture refactor 2020-02-11 11:53:26 +01:00
animation_track_editor.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
animation_track_editor.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
animation_track_editor_plugins.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
animation_track_editor_plugins.h Texture refactor 2020-02-11 11:53:26 +01:00
array_property_edit.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
code_editor.h Texture refactor 2020-02-11 11:53:26 +01:00
connections_dialog.cpp i18n: Add support for translating the class reference 2020-03-20 08:48:11 +01:00
connections_dialog.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
create_dialog.cpp i18n: Add support for translating the class reference 2020-03-20 08:48:11 +01:00
create_dialog.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
dependency_editor.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
dependency_editor.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
dictionary_property_edit.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
dictionary_property_edit.h
doc_data.cpp Move DocData and Collada out of their subfolders 2020-03-24 09:56:04 +01:00
doc_data.h Move DocData and Collada out of their subfolders 2020-03-24 09:56:04 +01:00
editor_about.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
editor_about.h
editor_asset_installer.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
editor_audio_buses.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_autoload_settings.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
editor_autoload_settings.h
editor_builders.py i18n: Add support for translating the class reference 2020-03-20 08:48:11 +01:00
editor_data.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_data.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_dir_dialog.cpp Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
editor_dir_dialog.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
editor_export.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_export.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_feature_profile.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_feature_profile.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_file_dialog.cpp Merge pull request #36069 from RandomShaper/imvu/improve_drives_ux 2020-03-04 13:19:55 +01:00
editor_file_dialog.h Improve UX of drive letters 2020-03-03 10:38:34 +01:00
editor_file_system.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_file_system.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_folding.cpp Fix EditorFolding crash when switching scenes 2020-03-05 18:19:58 +05:30
editor_folding.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_fonts.cpp Add rotation widget to 3D viewport 2020-03-08 23:38:29 +01:00
editor_fonts.h
editor_help.cpp i18n: Add support for translating the class reference 2020-03-20 08:48:11 +01:00
editor_help.h Move DocData and Collada out of their subfolders 2020-03-24 09:56:04 +01:00
editor_help_search.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
editor_help_search.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_inspector.cpp i18n: Add support for translating the class reference 2020-03-20 08:48:11 +01:00
editor_inspector.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_layouts_dialog.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
editor_layouts_dialog.h
editor_log.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
editor_log.h
editor_node.cpp Working sky shader implementation 2020-03-21 20:43:44 -07:00
editor_node.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_path.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
editor_path.h
editor_plugin.cpp Expose FileSystemDock to the scripting API and fixed signals 2020-03-18 15:06:07 +01:00
editor_plugin.h Expose FileSystemDock to the scripting API and fixed signals 2020-03-18 15:06:07 +01:00
editor_plugin_settings.cpp Merge pull request #36184 from volzhs/plugins-checkbox 2020-03-16 10:47:32 +01:00
editor_plugin_settings.h
editor_properties.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_properties.h Added StringName as a variant type. 2020-02-21 14:25:29 +01:00
editor_properties_array_dict.cpp Signals: Don't pass default binds to EditorProperty property_changed 2020-03-05 15:35:44 +01:00
editor_properties_array_dict.h Signals: Don't pass default binds to EditorProperty property_changed 2020-03-05 15:35:44 +01:00
editor_resource_preview.cpp Fix bad uses of mutex causing deadlocks 2020-03-13 11:13:58 +01:00
editor_resource_preview.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_run.cpp Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_run.h Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_run_native.cpp Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_run_native.h Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_run_script.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
editor_run_script.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
editor_sectioned_inspector.h
editor_settings.cpp i18n: Add support for translating the class reference 2020-03-20 08:48:11 +01:00
editor_settings.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_spin_slider.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
editor_spin_slider.h
editor_sub_scene.cpp Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
editor_sub_scene.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
editor_themes.cpp Working sky shader implementation 2020-03-21 20:43:44 -07:00
editor_themes.h
editor_vcs_interface.cpp Add do..while(0) wrappers to macros without one. 2020-02-05 11:19:12 +01:00
editor_vcs_interface.h
export_template_manager.cpp Re-architecture of the Godot Android plugin. 2020-03-05 10:00:19 -08:00
export_template_manager.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
filesystem_dock.cpp Expose FileSystemDock to the scripting API and fixed signals 2020-03-18 15:06:07 +01:00
filesystem_dock.h Expose FileSystemDock to the scripting API and fixed signals 2020-03-18 15:06:07 +01:00
find_in_files.cpp Signals: Manually port most of remaining connect_compat uses 2020-02-28 14:24:09 +01:00
find_in_files.h Merge pull request #36077 from pycbouh/repeat-search-in-files 2020-02-27 20:19:55 +01:00
groups_editor.cpp Signals: Fix some regressions from #36426 2020-03-03 11:44:06 +01:00
groups_editor.h
import_dock.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
import_dock.h Fix multiple issues with the "Import" dock 2020-02-13 23:08:05 -03:00
inspector_dock.cpp Implement undo-redo feature for Parameter Paste in the Inspector 2020-02-29 16:52:12 +05:30
inspector_dock.h Signals: Fix some regressions from #36426 2020-03-03 11:44:06 +01:00
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
node_dock.h
pane_drag.cpp Texture refactor 2020-02-11 11:53:26 +01:00
pane_drag.h
plugin_config_dialog.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
plugin_config_dialog.h
progress_dialog.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
progress_dialog.h
project_export.cpp Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
project_export.h
project_manager.cpp Working sky shader implementation 2020-03-21 20:43:44 -07:00
project_manager.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
project_settings_editor.cpp prevent joypad button input dropdown going out of dialog 2020-03-16 21:44:50 -03:00
project_settings_editor.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
property_editor.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
property_editor.h
property_selector.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
property_selector.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
pvrtc_compress.cpp Texture refactor 2020-02-11 11:53:26 +01:00
pvrtc_compress.h
quick_open.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
quick_open.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
register_exporters.h
rename_dialog.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
rename_dialog.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
reparent_dialog.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
reparent_dialog.h
run_settings_dialog.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
run_settings_dialog.h
scene_tree_dock.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
scene_tree_dock.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
scene_tree_editor.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
scene_tree_editor.h
script_create_dialog.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
script_create_dialog.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
settings_config_dialog.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
settings_config_dialog.h
spatial_editor_gizmos.cpp Tweak the GIProbe gizmo to be more subtle 2020-03-02 23:22:50 +01:00
spatial_editor_gizmos.h GIProbes working. 2020-02-11 12:03:20 +01:00