godot/main
Fabio Alessandrelli 31b5c5ee03 [HTML5] Custom Gamepad library to allow remapping.
No longer use emscripten functions for gamepads, implement them as
library functions in library_godot_display.js instead.
This allows us to do a better job at "guessing" vendorId, productId, OS,
etc. thus allowing us to better find the remapping for the controller.
2021-01-18 13:07:37 +01:00
..
tests
SCsub
app_icon.png
default_controller_mappings.h
gamecontrollerdb.txt
godotcontrollerdb.txt [HTML5] Custom Gamepad library to allow remapping. 2021-01-18 13:07:37 +01:00
input_default.cpp Better gamepad axis event injection. 2021-01-18 13:07:37 +01:00
input_default.h
main.cpp
main.h
main_builders.py
main_timer_sync.cpp
main_timer_sync.h
performance.cpp
performance.h
splash.png
splash_editor.png