95 lines
3.8 KiB
C++
95 lines
3.8 KiB
C++
/*************************************************************************/
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/* progress_bar.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "progress_bar.h"
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Size2 ProgressBar::get_minimum_size() const {
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Ref<StyleBox> bg = get_stylebox("bg");
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Ref<Font> font = get_font("font");
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Size2 ms=bg->get_minimum_size()+bg->get_center_size();
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ms.height=MAX(ms.height,bg->get_minimum_size().height+font->get_height());
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return ms;
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}
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void ProgressBar::_notification(int p_what) {
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if (p_what==NOTIFICATION_DRAW) {
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Ref<StyleBox> bg = get_stylebox("bg");
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Ref<StyleBox> fg = get_stylebox("fg");
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Ref<Font> font = get_font("font");
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Color font_color=get_color("font_color");
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Color font_color_shadow=get_color("font_color_shadow");
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draw_style_box(bg,Rect2(Point2(),get_size()));
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float r = get_unit_value();
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int mp = fg->get_minimum_size().width;
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int p = r*get_size().width-mp;
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if (p>0) {
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draw_style_box(fg,Rect2(Point2(),Size2(p+fg->get_minimum_size().width,get_size().height)));
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}
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if (percent_visible) {
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int fh=font->get_height();
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String txt=itos(int(get_unit_value()*100))+"%";
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font->draw_halign(get_canvas_item(),Point2(0,font->get_ascent()+(get_size().height-font->get_height())/2),HALIGN_CENTER,get_size().width,txt,font_color);
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}
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}
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}
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void ProgressBar::set_percent_visible(bool p_visible) {
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percent_visible=p_visible;
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update();
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}
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bool ProgressBar::is_percent_visible() const{
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return percent_visible;
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}
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void ProgressBar::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_percent_visible","visible"),&ProgressBar::set_percent_visible);
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ObjectTypeDB::bind_method(_MD("is_percent_visible"),&ProgressBar::is_percent_visible);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL,"percent/visible"),_SCS("set_percent_visible"),_SCS("is_percent_visible"));
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}
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ProgressBar::ProgressBar() {
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set_v_size_flags(0);
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percent_visible=true;
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}
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