godot/platform/x11
Haoyu Qiu f8afd16c89
Fix memory leak when move to trash fails on Linux
(cherry picked from commit 8be49838b3)
2022-01-25 18:55:52 +01:00
..
export Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
README.md
SCsub
context_gl_x11.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
context_gl_x11.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
crash_handler_x11.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
crash_handler_x11.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
detect.py
detect_prime.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
detect_prime.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
godot_x11.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
joypad_linux.cpp Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis 2022-01-14 15:36:35 +00:00
joypad_linux.h Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis 2022-01-14 15:36:35 +00:00
key_mapping_x11.cpp Merge pull request #56015 from bruvzg/phy_code_conv 2022-01-16 11:36:26 +01:00
key_mapping_x11.h Merge pull request #56015 from bruvzg/phy_code_conv 2022-01-16 11:36:26 +01:00
libudev-so_wrap.c
libudev-so_wrap.h
logo.png
os_x11.cpp Fix memory leak when move to trash fails on Linux 2022-01-25 18:55:52 +01:00
os_x11.h Merge pull request #56015 from bruvzg/phy_code_conv 2022-01-16 11:36:26 +01:00
pck_embed.ld
pck_embed.legacy.ld
platform_config.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
platform_x11_builders.py
power_x11.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
power_x11.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00

README.md

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.