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godot_area_2d.cpp
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Merge pull request #83003 from AThousandShips/null_check_extra
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2023-10-09 15:37:14 +02:00 |
godot_area_2d.h
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Clear monitoring in `Area*` when its space changes to invalid
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2023-12-15 20:54:54 +01:00 |
godot_area_pair_2d.cpp
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Fix body leaving area gravity influence
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2023-12-21 16:10:02 +01:00 |
godot_area_pair_2d.h
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Fix body leaving area gravity influence
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2023-12-21 16:10:02 +01:00 |
godot_body_2d.cpp
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Clear monitoring in `Area*` when its space changes to invalid
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2023-12-15 20:54:54 +01:00 |
godot_body_2d.h
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godot_body_direct_state_2d.cpp
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godot_body_direct_state_2d.h
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godot_body_pair_2d.cpp
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godot_body_pair_2d.h
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godot_broad_phase_2d.cpp
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godot_broad_phase_2d.h
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godot_broad_phase_2d_bvh.cpp
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godot_broad_phase_2d_bvh.h
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Enforce template syntax `typename` over `class`
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2024-03-07 22:39:09 -06:00 |
godot_collision_object_2d.cpp
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Clear monitoring in `Area*` when its space changes to invalid
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2023-12-15 20:54:54 +01:00 |
godot_collision_object_2d.h
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godot_collision_solver_2d.cpp
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GodotCollisionSolver2D::solve_concave: fix culling in case of motion
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2024-02-13 14:42:09 +01:00 |
godot_collision_solver_2d.h
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godot_collision_solver_2d_sat.cpp
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Enforce template syntax `typename` over `class`
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2024-03-07 22:39:09 -06:00 |
godot_collision_solver_2d_sat.h
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godot_constraint_2d.h
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godot_joints_2d.cpp
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Merge pull request #82313 from AThousandShips/null_check_servers
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2023-09-26 13:45:31 +02:00 |
godot_joints_2d.h
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godot_physics_server_2d.cpp
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Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-10-08 17:23:33 +02:00 |
godot_physics_server_2d.h
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godot_shape_2d.cpp
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Replace error checks against `size` with `is_empty`
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2024-02-09 12:50:15 +01:00 |
godot_shape_2d.h
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godot_space_2d.cpp
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godot_space_2d.h
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godot_step_2d.cpp
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godot_step_2d.h
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