godot/servers/visual
Juan Linietsky 990f6cf50e More Bug Fixes
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-Fixed a few bugs in Mixer, now playback of chiptunes works great :)
-Changed how visibility AABB generation from skeletons work, it's fully automatic and real-time now, generated from current skeleton pose for the frame.
-Fixed camera in 3D kinematic character demo.
2014-09-17 20:03:10 -03:00
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SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
default_mouse_cursor.xpm GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particle_system_sw.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particle_system_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer.cpp Polygon2D 2014-07-07 17:44:21 -03:00
rasterizer.h More Bug Fixes 2014-09-17 20:03:10 -03:00
rasterizer_dummy.cpp More Bug Fixes 2014-09-17 20:03:10 -03:00
rasterizer_dummy.h More Bug Fixes 2014-09-17 20:03:10 -03:00
shader_compiler.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_language.cpp Little Bits 2014-08-14 10:31:38 -03:00
shader_language.h Misc Fixes 2014-06-27 23:21:45 -03:00
visual_server_raster.cpp More Bug Fixes 2014-09-17 20:03:10 -03:00
visual_server_raster.h More Bug Fixes 2014-09-17 20:03:10 -03:00
visual_server_wrap_mt.cpp More 3D Work 2014-06-16 10:22:26 -03:00
visual_server_wrap_mt.h Little Bits 2014-08-14 10:31:38 -03:00