.. |
doc_classes
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Make overridden properties link to parent definition
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2021-12-03 17:48:49 +03:00 |
SCsub
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
config.py
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…
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editor_scene_exporter_gltf_plugin.cpp
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
editor_scene_exporter_gltf_plugin.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
editor_scene_importer_gltf.cpp
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
editor_scene_importer_gltf.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_accessor.cpp
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…
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gltf_accessor.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_animation.cpp
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…
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gltf_animation.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_buffer_view.cpp
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…
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gltf_buffer_view.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_camera.cpp
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…
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gltf_camera.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_document.cpp
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Fix glTF scene export crash on null normal texture
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2022-01-06 00:21:37 +01:00 |
gltf_document.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_light.cpp
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…
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gltf_light.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_mesh.cpp
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3.x backport glTF: Fix override materials and non-empty arrays
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2021-11-01 23:40:12 -07:00 |
gltf_mesh.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_node.cpp
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…
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gltf_node.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_skeleton.cpp
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…
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gltf_skeleton.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_skin.cpp
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…
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gltf_skin.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_spec_gloss.cpp
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…
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gltf_spec_gloss.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_state.cpp
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…
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gltf_state.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
gltf_texture.cpp
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…
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gltf_texture.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
packed_scene_gltf.cpp
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
packed_scene_gltf.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
register_types.cpp
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |
register_types.h
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glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
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2021-12-12 12:08:18 +01:00 |