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2d
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Add debug visual for NavigationRegion2D bake rect
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2024-02-23 11:36:49 +01:00 |
3d
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Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count.
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2024-02-25 05:24:48 -06:00 |
animation
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Merge pull request #84906 from /fix-some-defvals
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2024-02-23 11:29:22 +01:00 |
audio
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Merge pull request #87830 from KoBeWi/internalization_aka_i15n
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2024-02-19 17:06:32 +01:00 |
debugger
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Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
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2024-02-13 18:53:21 +09:00 |
gui
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Fix PopupMenu doesn't respect it's ScrollContainer's margins
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2024-02-23 15:51:47 +02:00 |
main
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Fix some additional errors with 3D disabled
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2024-02-23 20:58:56 +01:00 |
resources
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Fix some additional errors with 3D disabled
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2024-02-23 20:58:56 +01:00 |
theme
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Merge pull request #84763 from KoBeWi/all-knowing_theme_editor
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2024-02-13 17:23:07 +01:00 |
property_list_helper.cpp
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Fix implementation of property_can_revert() in PropertyListHelper
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2024-02-22 15:05:19 +01:00 |
property_list_helper.h
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Add PropertyListHelper to PopupMenu
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2024-02-11 12:09:55 +01:00 |
property_utils.cpp
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Fix node property duplication
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2023-11-04 10:45:38 +02:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Add ufbx for FBX importing
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2024-02-23 22:33:04 +01:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
scene_string_names.h
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |