godot/platform
Rémi Verschelde 995dcb610c ogg/vorbis/opus/speex: Make them modules and unbundle thirdparty libs
Took the opportunity to undo the Godot changed made to the
opus source. The opus module should eventually be built in its
own environment to avoid polluting others with too many include
dirs and defines.

TODO: Fix the platform/ stuff for opus.
(cherry picked from commit d9a291f641)

speex module was only added while cherry-picking, as speex is removed
in the master branch but we don't want to break compatibility in 2.1.x.
Unbundling wasn't done as the module uses the internal speex_free,
so it would require some more work.
2016-10-30 14:51:31 +01:00
..
android ogg/vorbis/opus/speex: Make them modules and unbundle thirdparty libs 2016-10-30 14:51:31 +01:00
bb10 Drop nedmalloc which is apparently not used anymore 2016-10-30 14:51:30 +01:00
haiku Fixed building for latest Haiku nightlies. 2016-06-29 15:40:25 -04:00
iphone ogg/vorbis/opus/speex: Make them modules and unbundle thirdparty libs 2016-10-30 14:51:31 +01:00
javascript ogg/vorbis/opus/speex: Make them modules and unbundle thirdparty libs 2016-10-30 14:51:31 +01:00
osx osx: Support gamepad input. 2016-10-18 18:34:16 +02:00
server Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
windows Drop nedmalloc which is apparently not used anymore 2016-10-30 14:51:30 +01:00
winrt Drop nedmalloc which is apparently not used anymore 2016-10-30 14:51:30 +01:00
x11 ogg/vorbis/opus/speex: Make them modules and unbundle thirdparty libs 2016-10-30 14:51:31 +01:00