godot/main
Andreas Haas 3204befd1e
Fix InputEvent actions.
The `InputEvent::is_action(pressed|released)` methods weren't implemented yet.
Also fixed a typo in `InputDefault` that prevented `Input.is_action(pressed|released)` from working.
2017-05-27 10:52:57 +02:00
..
tests Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
SCsub Restored (And auto-generated) splash image 2017-04-09 20:03:38 -03:00
app_icon.png Use new Godot icon consistently everywhere 2017-05-17 19:53:59 +02:00
input_default.cpp Fix InputEvent actions. 2017-05-27 10:52:57 +02:00
input_default.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
main.cpp Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
main.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
performance.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
performance.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
splash.png Use new Godot icon consistently everywhere 2017-05-17 19:53:59 +02:00