godot/modules/webxr
Rémi Verschelde 0a8d5d7098 Bump version to 3.6-beta 2022-08-05 18:51:38 +02:00
..
doc_classes Bump version to 3.6-beta 2022-08-05 18:51:38 +02:00
native Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2022-04-08 10:46:38 -05:00
SCsub
config.py
godot_webxr.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
register_types.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
webxr_interface.cpp Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2022-04-08 10:46:38 -05:00
webxr_interface.h Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2022-04-08 10:46:38 -05:00
webxr_interface_js.cpp Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2022-04-08 10:46:38 -05:00
webxr_interface_js.h Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2022-04-08 10:46:38 -05:00