..
debug_adapter
Use range iterators for `Map`
2021-09-30 15:09:12 -06:00
SCsub
Implemented initial DAP support
2021-08-02 10:43:35 +01:00
editor_debugger_inspector.cpp
Use range iterators for `Map`
2021-09-30 15:09:12 -06:00
editor_debugger_inspector.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
editor_debugger_node.cpp
Improve appearance of the editor Debugger bottom panel menu
2021-10-27 16:56:15 +02:00
editor_debugger_node.h
[Editor] Editor debugger binds according to editor settings.
2021-08-29 18:03:12 +02:00
editor_debugger_server.cpp
[Editor] Editor debugger binds according to editor settings.
2021-08-29 18:03:12 +02:00
editor_debugger_server.h
[Editor] Editor debugger binds according to editor settings.
2021-08-29 18:03:12 +02:00
editor_debugger_tree.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_debugger_tree.h
Keep selected node visible after filter change
2021-02-08 02:19:14 +01:00
editor_network_profiler.cpp
Use range iterators for `Map`
2021-09-30 15:09:12 -06:00
editor_network_profiler.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_performance_profiler.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_performance_profiler.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_profiler.cpp
Use range iterators for `Map`
2021-09-30 15:09:12 -06:00
editor_profiler.h
Clean up profiler
2021-04-06 20:31:41 +02:00
editor_visual_profiler.cpp
Fix specific warnings issues by Clang
2021-10-14 14:14:26 -07:00
editor_visual_profiler.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
script_editor_debugger.cpp
Rename Node's `filename` property to `scene_file_path` for clarity
2021-09-30 16:50:25 +02:00
script_editor_debugger.h
Implemented advanced features of DAP
2021-08-31 15:17:58 +01:00