c7bc44d5ad
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
6832 lines
160 KiB
Plaintext
6832 lines
160 KiB
Plaintext
# Japanese translation of the Godot Engine editor
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# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
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# This file is distributed under the same license as the Godot source code.
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#
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# akirakido <achts.y@gmail.com>, 2016.
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# hopping tappy (たっぴさん) <hopping.tappy@gmail.com>, 2016.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"PO-Revision-Date: 2016-11-12 15:11+0000\n"
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"Last-Translator: akirakido <achts.y@gmail.com>\n"
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"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/"
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"godot/ja/>\n"
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"Language: ja\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8-bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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"X-Generator: Weblate 2.9\n"
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#: modules/gdscript/gd_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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#, fuzzy
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msgid "Invalid type argument to convert(), use TYPE_* constants."
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msgstr "Convert()に対して無効な型の引数です。TYPE_* 定数を使ってください。"
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#: modules/gdscript/gd_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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#, fuzzy
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msgid "Not enough bytes for decoding bytes, or invalid format."
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msgstr "デコードバイトのバイトは十分ではありません。または無効な形式です。"
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#: modules/gdscript/gd_functions.cpp
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msgid "step argument is zero!"
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msgstr "ステップ引数はゼロです!"
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#: modules/gdscript/gd_functions.cpp
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msgid "Not a script with an instance"
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msgstr "インスタンスを使用していないスクリプトです"
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#: modules/gdscript/gd_functions.cpp
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msgid "Not based on a script"
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msgstr "スクリプトに基づいていません"
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#: modules/gdscript/gd_functions.cpp
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msgid "Not based on a resource file"
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msgstr "リソースファイルに基づいていません"
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#: modules/gdscript/gd_functions.cpp
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#, fuzzy
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msgid "Invalid instance dictionary format (missing @path)"
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msgstr "無効なインスタンス辞書形式です ( @path が見つかりません)"
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#: modules/gdscript/gd_functions.cpp
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#, fuzzy
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msgid "Invalid instance dictionary format (can't load script at @path)"
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msgstr "無効なインスタンス辞書形式です (@path でスクリプトを読み込めません)"
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#: modules/gdscript/gd_functions.cpp
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#, fuzzy
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msgid "Invalid instance dictionary format (invalid script at @path)"
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msgstr "無効なインスタンス辞書形式です (@path で無効なスクリプト)"
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#: modules/gdscript/gd_functions.cpp
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#, fuzzy
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msgid "Invalid instance dictionary (invalid subclasses)"
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msgstr "無効なインスタンス辞書です (無効なサブクラス)"
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#: modules/visual_script/visual_script.cpp
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msgid ""
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"A node yielded without working memory, please read the docs on how to yield "
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"properly!"
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid ""
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"Node yielded, but did not return a function state in the first working "
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"memory."
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid ""
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"Return value must be assigned to first element of node working memory! Fix "
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"your node please."
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid "Node returned an invalid sequence output: "
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid "Found sequence bit but not the node in the stack, report bug!"
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid "Stack overflow with stack depth: "
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Functions:"
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msgstr "関数を作成"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Variables:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
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msgid "Signals:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Name is not a valid identifier:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Name already in use by another func/var/signal:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Rename Function"
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msgstr "関数を作成"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Rename Variable"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Rename Signal"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Add Function"
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msgstr "関数を作成"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Variable"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Signal"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Remove Function"
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msgstr "選択しているものを削除"
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Remove Variable"
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msgstr "無効なキーを削除"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Editing Variable:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Remove Signal"
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msgstr "選択しているものを削除"
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Editing Signal:"
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msgstr "信号を接続:"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Change Expression"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Node"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Meta to drop a simple reference to the node."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Ctrl to drop a simple reference to the node."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Meta to drop a Variable Setter."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Ctrl to drop a Variable Setter."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Preload Node"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Add Node(s) From Tree"
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msgstr "シーンからのノード"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Getter Property"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Setter Property"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Condition"
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msgstr "遷移"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Sequence"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Switch"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Iterator"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "While"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Return"
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msgstr "戻り値:"
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#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
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msgid "Call"
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msgstr "呼び出し"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Get"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#: tools/editor/property_editor.cpp
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msgid "Set"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#: tools/editor/plugins/canvas_item_editor_plugin.cpp
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#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
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#: tools/editor/plugins/script_text_editor.cpp
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#: tools/editor/plugins/shader_editor_plugin.cpp
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#: tools/editor/project_manager.cpp
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msgid "Edit"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Base Type:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
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msgid "Members:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Available Nodes:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Select or create a function to edit graph"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
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#: tools/editor/connections_dialog.cpp
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#: tools/editor/plugins/animation_player_editor_plugin.cpp
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#: tools/editor/plugins/canvas_item_editor_plugin.cpp
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#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
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#: tools/editor/plugins/sample_library_editor_plugin.cpp
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#: tools/editor/plugins/script_editor_plugin.cpp
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#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
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#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
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#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
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msgid "Close"
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msgstr "閉じる"
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Edit Signal Arguments:"
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msgstr "余分に呼び出し引数を追加します。"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Edit Variable:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Change"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Delete Selected"
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msgstr "選択範囲を複製"
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#: modules/visual_script/visual_script_editor.cpp
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#: tools/editor/plugins/script_text_editor.cpp
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msgid "Toggle Breakpoint"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Find Node Type"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Copy Nodes"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Cut Nodes"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Paste Nodes"
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msgstr "ノードへのパス:"
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#: modules/visual_script/visual_script_flow_control.cpp
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msgid "Input type not iterable: "
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msgstr ""
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#: modules/visual_script/visual_script_flow_control.cpp
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msgid "Iterator became invalid"
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msgstr ""
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#: modules/visual_script/visual_script_flow_control.cpp
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msgid "Iterator became invalid: "
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msgstr ""
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#: modules/visual_script/visual_script_func_nodes.cpp
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msgid "Invalid index property name."
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msgstr ""
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#: modules/visual_script/visual_script_func_nodes.cpp
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msgid "Base object is not a Node!"
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msgstr ""
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#: modules/visual_script/visual_script_func_nodes.cpp
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msgid "Path does not lead Node!"
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msgstr ""
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#: modules/visual_script/visual_script_func_nodes.cpp
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msgid "Invalid index property name '%s' in node %s."
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid ": Invalid argument of type: "
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid ": Invalid arguments: "
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "VariableGet not found in script: "
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "VariableSet not found in script: "
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "Custom node has no _step() method, can't process graph."
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid ""
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"Invalid return value from _step(), must be integer (seq out), or string "
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"(error)."
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "just pressed"
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "just released"
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid ""
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"Couldn't read the certficate file. Are the path and password both correct?"
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Error creating the signature object."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Error creating the package signature."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid ""
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"No export templates found.\n"
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"Download and install export templates."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Custom debug package not found."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Custom release package not found."
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msgstr ""
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#: platform/uwp/export/export.cpp
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#, fuzzy
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msgid "Invalid unique name."
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msgstr "無効なフォント サイズです。"
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#: platform/uwp/export/export.cpp
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#, fuzzy
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msgid "Invalid product GUID."
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msgstr "無効なフォント サイズです。"
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#: platform/uwp/export/export.cpp
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msgid "Invalid publisher GUID."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid background color."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid Store Logo image dimensions (should be 50x50)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
|
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msgstr ""
|
||
|
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#: platform/uwp/export/export.cpp
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msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
|
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msgstr ""
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||
|
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#: platform/uwp/export/export.cpp
|
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msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
|
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msgstr ""
|
||
|
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#: platform/uwp/export/export.cpp
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msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
|
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msgstr ""
|
||
|
||
#: platform/uwp/export/export.cpp
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msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
|
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msgstr ""
|
||
|
||
#: platform/uwp/export/export.cpp
|
||
msgid "Invalid splash screen image dimensions (should be 620x300)."
|
||
msgstr ""
|
||
|
||
#: scene/2d/animated_sprite.cpp
|
||
msgid ""
|
||
"A SpriteFrames resource must be created or set in the 'Frames' property in "
|
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"order for AnimatedSprite to display frames."
|
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msgstr ""
|
||
"SpriteFrames リソースを作成または AnimatedSprite フレームを表示するためには "
|
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"'Frames' プロパティに設定する必要があります。"
|
||
|
||
#: scene/2d/canvas_modulate.cpp
|
||
msgid ""
|
||
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
|
||
"scenes). The first created one will work, while the rest will be ignored."
|
||
msgstr ""
|
||
"1 つだけ表示されている CanvasModulate は、シーン (またはインスタンス化された"
|
||
"シーンのセット) ごとに許可されます。最初に作成された 1 つが動作する一方、残り"
|
||
"の部分は無視されます。"
|
||
|
||
#: scene/2d/collision_polygon_2d.cpp
|
||
msgid ""
|
||
"CollisionPolygon2D only serves to provide a collision shape to a "
|
||
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
||
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
||
msgstr ""
|
||
"CollisionPolygon2D は、CollisionObject2D 派生ノードに衝突シェイプを提供するた"
|
||
"めにのみ機能します。のみとしてご利用ください Area2D、StaticBody2D、"
|
||
"RigidBody2D、KinematicBody2D などの子図形をすることです。"
|
||
|
||
#: scene/2d/collision_polygon_2d.cpp
|
||
msgid "An empty CollisionPolygon2D has no effect on collision."
|
||
msgstr "空の CollisionPolygon2D は、衝突判定を持ちません。"
|
||
|
||
#: scene/2d/collision_shape_2d.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"CollisionShape2D only serves to provide a collision shape to a "
|
||
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
||
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
||
msgstr ""
|
||
"CollisionShape2D は、CollisionObject2D 派生ノードにコリジョンシェイプを提供す"
|
||
"るためにのみ機能します。Area2D、StaticBody2D、RigidBody2D、KinematicBody2D な"
|
||
"どの子としてのみご利用ください。"
|
||
|
||
#: scene/2d/collision_shape_2d.cpp
|
||
msgid ""
|
||
"A shape must be provided for CollisionShape2D to function. Please create a "
|
||
"shape resource for it!"
|
||
msgstr ""
|
||
"関数の CollisionShape2D の形状を指定する必要があります。そのためのシェイプリ"
|
||
"ソースを作成してください!"
|
||
|
||
#: scene/2d/light_2d.cpp
|
||
msgid ""
|
||
"A texture with the shape of the light must be supplied to the 'texture' "
|
||
"property."
|
||
msgstr "光の形状とテクスチャは、'texture'プロパティに指定します。"
|
||
|
||
#: scene/2d/light_occluder_2d.cpp
|
||
msgid ""
|
||
"An occluder polygon must be set (or drawn) for this occluder to take effect."
|
||
msgstr ""
|
||
"この遮蔽を有効にして、オクルーダ ポリゴンを設定 (または描画) する必要がありま"
|
||
"す。"
|
||
|
||
#: scene/2d/light_occluder_2d.cpp
|
||
msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
|
||
msgstr "この遮蔽のオクルーダ ポリゴンが空です。多角形を描画してください!"
|
||
|
||
#: scene/2d/navigation_polygon.cpp
|
||
msgid ""
|
||
"A NavigationPolygon resource must be set or created for this node to work. "
|
||
"Please set a property or draw a polygon."
|
||
msgstr ""
|
||
"NavigationPolygon リソースを設定または動作するようにこのノード用に作成する必"
|
||
"要があります。プロパティを設定するか、ポリゴンを描画してください。"
|
||
|
||
#: scene/2d/navigation_polygon.cpp
|
||
msgid ""
|
||
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
|
||
"node. It only provides navigation data."
|
||
msgstr ""
|
||
"NavigationPolygonInstance は、子または孫 Navigation2D ノードにある必要があり"
|
||
"ます。ナビゲーション データのみ提供します。"
|
||
|
||
#: scene/2d/parallax_layer.cpp
|
||
msgid ""
|
||
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
|
||
msgstr ""
|
||
"ParallaxLayer ノードは、ParallaxBackground ノードの子として設定されている場合"
|
||
"のみ動作します。"
|
||
|
||
#: scene/2d/particles_2d.cpp
|
||
msgid "Path property must point to a valid Particles2D node to work."
|
||
msgstr ""
|
||
"Path プロパティは、動作するように有効な Particles2D ノードを示す必要がありま"
|
||
"す。"
|
||
|
||
#: scene/2d/path_2d.cpp
|
||
msgid "PathFollow2D only works when set as a child of a Path2D node."
|
||
msgstr ""
|
||
"PathFollow2D は、Path2D ノードの子として設定されている場合のみ動作します。"
|
||
|
||
#: scene/2d/remote_transform_2d.cpp
|
||
msgid "Path property must point to a valid Node2D node to work."
|
||
msgstr ""
|
||
"Path プロパティは、動作するように有効な Node2D ノードを示す必要があります。"
|
||
|
||
#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
|
||
msgid ""
|
||
"A SampleLibrary resource must be created or set in the 'samples' property in "
|
||
"order for SamplePlayer to play sound."
|
||
msgstr ""
|
||
"SampleLibrary リソースは SamplePlayer がサウンドを再生するために作成または "
|
||
"'samples' プロパティで設定する必要があります。"
|
||
|
||
#: scene/2d/sprite.cpp
|
||
msgid ""
|
||
"Path property must point to a valid Viewport node to work. Such Viewport "
|
||
"must be set to 'render target' mode."
|
||
msgstr ""
|
||
"Path プロパティは、動作するように有効なビューポート ノードをポイントする必要"
|
||
"があります。このようなビューポートは、'render target' モードに設定する必要が"
|
||
"あります。"
|
||
|
||
#: scene/2d/sprite.cpp
|
||
msgid ""
|
||
"The Viewport set in the path property must be set as 'render target' in "
|
||
"order for this sprite to work."
|
||
msgstr ""
|
||
"Path プロパティに設定したビューポートは、このスプライトの動作する順序で "
|
||
"'render target' として設定する必要があります。"
|
||
|
||
#: scene/2d/visibility_notifier_2d.cpp
|
||
msgid ""
|
||
"VisibilityEnable2D works best when used with the edited scene root directly "
|
||
"as parent."
|
||
msgstr ""
|
||
"VisibilityEnable2D は、親として直接編集されたシーンのルートを使用する場合に最"
|
||
"適です。"
|
||
|
||
#: scene/3d/baked_light_instance.cpp
|
||
msgid "BakedLightInstance does not contain a BakedLight resource."
|
||
msgstr ""
|
||
|
||
#: scene/3d/body_shape.cpp
|
||
msgid ""
|
||
"CollisionShape only serves to provide a collision shape to a CollisionObject "
|
||
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
||
"KinematicBody, etc. to give them a shape."
|
||
msgstr ""
|
||
"CollisionShape は衝突物由来のノードに衝突形状を提供するのに役立ちます。唯一の"
|
||
"彼らに形状を与えることなどエリア、静ボディ、RigidBody、キネマティックボディの"
|
||
"子としてそれを使用してください。"
|
||
|
||
#: scene/3d/body_shape.cpp
|
||
msgid ""
|
||
"A shape must be provided for CollisionShape to function. Please create a "
|
||
"shape resource for it!"
|
||
msgstr ""
|
||
"関数の CollisionShape の形状を指定する必要があります。それのためのシェイプリ"
|
||
"ソースを作成してください!"
|
||
|
||
#: scene/3d/collision_polygon.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"CollisionPolygon only serves to provide a collision shape to a "
|
||
"CollisionObject derived node. Please only use it as a child of Area, "
|
||
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
||
msgstr ""
|
||
"CollisionPolygon は、CollisionObject 派生ノードにコリジョンシェイプを提供する"
|
||
"ためにのみ機能します。Area、StaticBody、RigidBody、KinematicBody の子としての"
|
||
"み利用してください。"
|
||
|
||
#: scene/3d/collision_polygon.cpp
|
||
msgid "An empty CollisionPolygon has no effect on collision."
|
||
msgstr "空の CollisionPolygon は、衝突判定を持ちません。"
|
||
|
||
#: scene/3d/navigation_mesh.cpp
|
||
msgid "A NavigationMesh resource must be set or created for this node to work."
|
||
msgstr ""
|
||
"このノードを動かすために NavigationMesh リソースを設定または作成する必要があ"
|
||
"ります。"
|
||
|
||
#: scene/3d/navigation_mesh.cpp
|
||
msgid ""
|
||
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
|
||
"It only provides navigation data."
|
||
msgstr ""
|
||
"NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。"
|
||
"これはナビゲーションデータのみ提供します。"
|
||
|
||
#: scene/3d/remote_transform.cpp
|
||
#, fuzzy
|
||
msgid "Path property must point to a valid Spatial node to work."
|
||
msgstr ""
|
||
"Path プロパティは、動作するように有効な Particles2D ノードを示す必要がありま"
|
||
"す。"
|
||
|
||
#: scene/3d/scenario_fx.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
|
||
msgstr ""
|
||
"1 つだけの WorldEnvironment は、シーン (またはインスタンス化されたシーンの"
|
||
"セット) ごとに許可されます。"
|
||
|
||
#: scene/3d/spatial_sample_player.cpp
|
||
msgid ""
|
||
"A SampleLibrary resource must be created or set in the 'samples' property in "
|
||
"order for SpatialSamplePlayer to play sound."
|
||
msgstr ""
|
||
"SpatialSamplePlayer でサウンドを再生するためには SampleLibrary リソースを作成"
|
||
"または 'samples' プロパティで設定する必要があります。"
|
||
|
||
#: scene/3d/sprite_3d.cpp
|
||
msgid ""
|
||
"A SpriteFrames resource must be created or set in the 'Frames' property in "
|
||
"order for AnimatedSprite3D to display frames."
|
||
msgstr ""
|
||
"SpriteFrames リソースを作成または AnimatedSprite3D フレームを表示するために"
|
||
"は 'Frames' プロパティに設定する必要があります。"
|
||
|
||
#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Cancel"
|
||
msgstr "キャンセル"
|
||
|
||
#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "OK"
|
||
msgstr "決定"
|
||
|
||
#: scene/gui/dialogs.cpp
|
||
msgid "Alert!"
|
||
msgstr "警告!"
|
||
|
||
#: scene/gui/dialogs.cpp
|
||
msgid "Please Confirm..."
|
||
msgstr "確認してください。"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
||
msgid "File Exists, Overwrite?"
|
||
msgstr "ファイルが既に存在します。上書きしますか?"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
||
msgid "All Recognized"
|
||
msgstr "すべての認識"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
||
msgid "All Files (*)"
|
||
msgstr "すべてのファイル(*)"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
||
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
|
||
#: tools/editor/filesystem_dock.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
|
||
msgid "Open"
|
||
msgstr "開く"
|
||
|
||
#: scene/gui/file_dialog.cpp
|
||
msgid "Open a File"
|
||
msgstr "ファイルを開く"
|
||
|
||
#: scene/gui/file_dialog.cpp
|
||
msgid "Open File(s)"
|
||
msgstr "ファイルを開く"
|
||
|
||
#: scene/gui/file_dialog.cpp
|
||
msgid "Open a Directory"
|
||
msgstr "ディレクトリを開く"
|
||
|
||
#: scene/gui/file_dialog.cpp
|
||
msgid "Open a File or Directory"
|
||
msgstr "ファイルまたはディレクトリを開く"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save"
|
||
msgstr "保存"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
||
msgid "Save a File"
|
||
msgstr "ファイルを保存"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Create Folder"
|
||
msgstr "フォルダを作成"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Path:"
|
||
msgstr "Path:"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
||
msgid "Directories & Files:"
|
||
msgstr "ディレクトリまたはファイル:"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "File:"
|
||
msgstr "ファイル:"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
||
msgid "Filter:"
|
||
msgstr "フィルター:"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
|
||
#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Name:"
|
||
msgstr "名前:"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Could not create folder."
|
||
msgstr "フォルダを作成できませんでした。"
|
||
|
||
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
||
msgid "Must use a valid extension."
|
||
msgstr "有効な拡張子を使用する必要があります。"
|
||
|
||
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
||
#: tools/editor/settings_config_dialog.cpp
|
||
msgid "Shift+"
|
||
msgstr "Shift+"
|
||
|
||
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
||
#: tools/editor/settings_config_dialog.cpp
|
||
msgid "Alt+"
|
||
msgstr "Alt+"
|
||
|
||
#: scene/gui/input_action.cpp
|
||
msgid "Ctrl+"
|
||
msgstr "Ctrl+"
|
||
|
||
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
||
#: tools/editor/settings_config_dialog.cpp
|
||
msgid "Meta+"
|
||
msgstr "Meta+"
|
||
|
||
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
||
msgid "Device"
|
||
msgstr "デバイス"
|
||
|
||
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
||
msgid "Button"
|
||
msgstr "ボタン"
|
||
|
||
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
||
msgid "Left Button."
|
||
msgstr "左クリック"
|
||
|
||
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
||
msgid "Right Button."
|
||
msgstr "右クリック"
|
||
|
||
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
||
msgid "Middle Button."
|
||
msgstr "中クリック"
|
||
|
||
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
||
msgid "Wheel Up."
|
||
msgstr "ホイール上"
|
||
|
||
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
||
msgid "Wheel Down."
|
||
msgstr "ホイール下"
|
||
|
||
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
||
msgid "Axis"
|
||
msgstr "アナログ"
|
||
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Cut"
|
||
msgstr "切り取り"
|
||
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
|
||
msgid "Copy"
|
||
msgstr "コピー"
|
||
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
|
||
msgid "Paste"
|
||
msgstr "貼り付け"
|
||
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Select All"
|
||
msgstr "すべて選択"
|
||
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: tools/editor/plugins/rich_text_editor_plugin.cpp
|
||
#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp
|
||
msgid "Clear"
|
||
msgstr "削除"
|
||
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Undo"
|
||
msgstr "元に戻す"
|
||
|
||
#: scene/gui/popup.cpp
|
||
msgid ""
|
||
"Popups will hide by default unless you call popup() or any of the popup*() "
|
||
"functions. Making them visible for editing is fine though, but they will "
|
||
"hide upon running."
|
||
msgstr ""
|
||
"ポップアップは、popup() または popup*() 関数のいずれかを呼び出す場合を除き、"
|
||
"既定では非表示になります。編集のためにそれらを可視化することは可能ですが、彼"
|
||
"らは実行時に非表示になります。"
|
||
|
||
#: scene/main/viewport.cpp
|
||
msgid ""
|
||
"This viewport is not set as render target. If you intend for it to display "
|
||
"its contents directly to the screen, make it a child of a Control so it can "
|
||
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
||
"texture to some node for display."
|
||
msgstr ""
|
||
"このビューポートは、レンダー ターゲットとして設定されていません。その内容を画"
|
||
"面に直接表示する場合は、サイズを得ることができるように、コントロールの子をつ"
|
||
"くります。それ以外の場合、レンダー ターゲットし、その内部のテクスチャ表示のい"
|
||
"くつかのノードに割り当てます。"
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Error initializing FreeType."
|
||
msgstr "FreeType の初期化エラー。"
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Unknown font format."
|
||
msgstr "不明なフォント形式です。"
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Error loading font."
|
||
msgstr "フォント読み込みエラー。"
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Invalid font size."
|
||
msgstr "無効なフォント サイズです。"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Disabled"
|
||
msgstr "無効"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "All Selection"
|
||
msgstr "すべて選択"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Move Add Key"
|
||
msgstr "追加したキーを移動"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Change Transition"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Change Transform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Change Value"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Change Call"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Add Track"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Duplicate Keys"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Move Anim Track Up"
|
||
msgstr "Anim トラックを上に移動"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Move Anim Track Down"
|
||
msgstr "Anim トラックを下に移動"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Remove Anim Track"
|
||
msgstr "Anim トラックを削除"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Set Transitions to:"
|
||
msgstr "これにトランジションを設定:"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Track Rename"
|
||
msgstr "Anim トラック名の変更"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Track Change Interpolation"
|
||
msgstr "Anim トラック補間の変更"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Track Change Value Mode"
|
||
msgstr "Anim トラック値モード変更"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Edit Node Curve"
|
||
msgstr "ノード カーブを編集"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Edit Selection Curve"
|
||
msgstr "選択曲線を編集"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Delete Keys"
|
||
msgstr "Anim キー削除"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Duplicate Selection"
|
||
msgstr "選択範囲を複製"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Duplicate Transposed"
|
||
msgstr "複製を転置"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Remove Selection"
|
||
msgstr "選択しているものを削除"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Continuous"
|
||
msgstr "継続的"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Discrete"
|
||
msgstr "離散"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Trigger"
|
||
msgstr "トリガー"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Add Key"
|
||
msgstr "Anim キーを追加"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Move Keys"
|
||
msgstr "Anim キーの移動"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Scale Selection"
|
||
msgstr "スケールの選択"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Scale From Cursor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Goto Next Step"
|
||
msgstr "次のステップへ"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Goto Prev Step"
|
||
msgstr "前のステップへ"
|
||
|
||
#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp
|
||
msgid "Linear"
|
||
msgstr "Linear"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Constant"
|
||
msgstr "Constant"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "In"
|
||
msgstr "In"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Out"
|
||
msgstr "Out"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "In-Out"
|
||
msgstr "In-Out"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Out-In"
|
||
msgstr "Out-In"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Transitions"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Optimize Animation"
|
||
msgstr "アニメーションの最適化"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Clean-Up Animation"
|
||
msgstr "アニメーションをクリーンアップ"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Create NEW track for %s and insert key?"
|
||
msgstr "%s の新しいトラックを作成し、キーを挿入しますか?"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Create %d NEW tracks and insert keys?"
|
||
msgstr "新しい %d トラックを作成し、キーを挿入しますか?"
|
||
|
||
#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp
|
||
msgid "Create"
|
||
msgstr "作成"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Create & Insert"
|
||
msgstr "Anim の作成・挿入"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Insert Track & Key"
|
||
msgstr "Anim トラック ・ キーを挿入"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Insert Key"
|
||
msgstr "Anim キーを挿入"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Change Anim Len"
|
||
msgstr "Anim Len を変更"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Change Anim Loop"
|
||
msgstr "Anim Loop を変更"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Create Typed Value Key"
|
||
msgstr "Anim は、型指定された値のキーを作成"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Insert"
|
||
msgstr "Anim 挿入"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Scale Keys"
|
||
msgstr "Anim スケールキー"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Add Call Track"
|
||
msgstr "Anim コールトラックを追加"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Animation zoom."
|
||
msgstr "アニメーション 拡大。"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Length (s):"
|
||
msgstr "長さ:"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Animation length (in seconds)."
|
||
msgstr "アニメーションの長さ (単位は秒)。"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Step (s):"
|
||
msgstr "ステップ:"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Cursor step snap (in seconds)."
|
||
msgstr "カーソル ステップ スナップ (単位は秒)。"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Enable/Disable looping in animation."
|
||
msgstr "アニメーションのループを有効/無効。"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Add new tracks."
|
||
msgstr "新しいトラックを追加。"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Move current track up."
|
||
msgstr "現在のトラックに移動します。"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Move current track down."
|
||
msgstr "現在のトラックを下へ移動します。"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Remove selected track."
|
||
msgstr "選択したトラックを削除します。"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Track tools"
|
||
msgstr "トラック ツール"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Enable editing of individual keys by clicking them."
|
||
msgstr "それらをクリックすることで、個々のキーの編集を有効にします。"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim. Optimizer"
|
||
msgstr "アニメーションのオプティマイザー"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Max. Linear Error:"
|
||
msgstr "最大。線形エラー:"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Max. Angular Error:"
|
||
msgstr "最大。角度エラー:"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Max Optimizable Angle:"
|
||
msgstr "最大最適化角度:"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Optimize"
|
||
msgstr "最適化"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Key"
|
||
msgstr "キー"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Transition"
|
||
msgstr "遷移"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Scale Ratio:"
|
||
msgstr "スケールの比率:"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Call Functions in Which Node?"
|
||
msgstr "ノード内の関数を呼び出しますか?"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Remove invalid keys"
|
||
msgstr "無効なキーを削除"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Remove unresolved and empty tracks"
|
||
msgstr "未解決や空のトラックを削除"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Clean-up all animations"
|
||
msgstr "すべてのアニメーションをクリーンアップ"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Clean-Up Animation(s) (NO UNDO!)"
|
||
msgstr "クリーン アップ アニメーション(元に戻せません!)"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Clean-Up"
|
||
msgstr "クリーンアップ"
|
||
|
||
#: tools/editor/array_property_edit.cpp
|
||
msgid "Resize Array"
|
||
msgstr "配列のサイズを変更"
|
||
|
||
#: tools/editor/array_property_edit.cpp
|
||
msgid "Change Array Value Type"
|
||
msgstr "配列の値の種類の変更"
|
||
|
||
#: tools/editor/array_property_edit.cpp
|
||
msgid "Change Array Value"
|
||
msgstr "配列の値を変更"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp
|
||
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
|
||
#: tools/editor/settings_config_dialog.cpp
|
||
msgid "Search:"
|
||
msgstr "検索:"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Sort:"
|
||
msgstr "並べ替え:"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Reverse"
|
||
msgstr "逆"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Category:"
|
||
msgstr "カテゴリー:"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "All"
|
||
msgstr "すべて"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Site:"
|
||
msgstr "サイト:"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Support.."
|
||
msgstr "サポート."
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Official"
|
||
msgstr "公式"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Community"
|
||
msgstr "コミュニティ"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Testing"
|
||
msgstr "テスト中"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Assets ZIP File"
|
||
msgstr ""
|
||
|
||
#: tools/editor/call_dialog.cpp
|
||
msgid "Method List For '%s':"
|
||
msgstr "'%s' のメソッド一覧:"
|
||
|
||
#: tools/editor/call_dialog.cpp
|
||
msgid "Method List:"
|
||
msgstr "メソッド一覧:"
|
||
|
||
#: tools/editor/call_dialog.cpp
|
||
msgid "Arguments:"
|
||
msgstr "引数:"
|
||
|
||
#: tools/editor/call_dialog.cpp
|
||
msgid "Return:"
|
||
msgstr "戻り値:"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Go to Line"
|
||
msgstr "行に移動"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Line Number:"
|
||
msgstr "行番号:"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "No Matches"
|
||
msgstr "一致なし"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Replaced %d Ocurrence(s)."
|
||
msgstr "%d 箇所を置換しました。"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Replace"
|
||
msgstr "置換"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Replace All"
|
||
msgstr "すべて置換"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Match Case"
|
||
msgstr "大文字と小文字"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Whole Words"
|
||
msgstr "単語全体"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Selection Only"
|
||
msgstr "選択範囲のみ"
|
||
|
||
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Search"
|
||
msgstr "検索"
|
||
|
||
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
|
||
msgid "Find"
|
||
msgstr "検索"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Next"
|
||
msgstr "次"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Replaced %d ocurrence(s)."
|
||
msgstr "%d 箇所を置換しました。"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Not found!"
|
||
msgstr "見つかりません!"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Replace By"
|
||
msgstr "置換"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Case Sensitive"
|
||
msgstr "大文字小文字を区別"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Backwards"
|
||
msgstr "後方"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Prompt On Replace"
|
||
msgstr ""
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Skip"
|
||
msgstr "スキップ"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Zoom In"
|
||
msgstr ""
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Zoom Out"
|
||
msgstr ""
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Reset Zoom"
|
||
msgstr ""
|
||
|
||
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
|
||
msgid "Line:"
|
||
msgstr "ライン:"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Col:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Method in target Node must be specified!"
|
||
msgstr "対象となるノードのメソッドを指定する必要があります!"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid ""
|
||
"Target method not found! Specify a valid method or attach a script to target "
|
||
"Node."
|
||
msgstr ""
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Connect To Node:"
|
||
msgstr "ノードに接続します。"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
|
||
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Add"
|
||
msgstr "追加"
|
||
|
||
#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Remove"
|
||
msgstr "削除"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Add Extra Call Argument:"
|
||
msgstr "余分に呼び出し引数を追加します。"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Extra Call Arguments:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Path to Node:"
|
||
msgstr "ノードへのパス:"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Make Function"
|
||
msgstr "関数を作成"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Deferred"
|
||
msgstr ""
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Oneshot"
|
||
msgstr ""
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Connect"
|
||
msgstr "接続"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Connect '%s' to '%s'"
|
||
msgstr "'%s' を '%s' に接続"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Connecting Signal:"
|
||
msgstr "信号を接続:"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Create Subscription"
|
||
msgstr ""
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Connect.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Disconnect"
|
||
msgstr ""
|
||
|
||
#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp
|
||
msgid "Signals"
|
||
msgstr ""
|
||
|
||
#: tools/editor/create_dialog.cpp
|
||
msgid "Create New"
|
||
msgstr ""
|
||
|
||
#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Favorites:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
|
||
msgid "Recent:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
|
||
msgid "Matches:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
|
||
#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp
|
||
msgid "Description:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Search Replacement For:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Dependencies For:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid ""
|
||
"Scene '%s' is currently being edited.\n"
|
||
"Changes will not take effect unless reloaded."
|
||
msgstr ""
|
||
"シーン '%s' は現在編集中です。\n"
|
||
"再読み込みしない限り、変更は反映されません。"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid ""
|
||
"Resource '%s' is in use.\n"
|
||
"Changes will take effect when reloaded."
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Dependencies"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Resource"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
|
||
#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
|
||
msgid "Path"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Dependencies:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Fix Broken"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Dependency Editor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Search Replacement Resource:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Owners Of:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid ""
|
||
"The files being removed are required by other resources in order for them to "
|
||
"work.\n"
|
||
"Remove them anyway? (no undo)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Remove selected files from the project? (no undo)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Error loading:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Scene failed to load due to missing dependencies:"
|
||
msgstr "依存関係が不足しているのためシーンを読み込めませんでした。"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Open Anyway"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Which action should be taken?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Fix Dependencies"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Errors loading!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Permanently delete %d item(s)? (No undo!)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Owns"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Resources Without Explicit Ownership:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
|
||
msgid "Orphan Resource Explorer"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Delete selected files?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
|
||
#: tools/editor/filesystem_dock.cpp
|
||
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Delete"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Valid characters:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name. Must not collide with an existing engine class name."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name. Must not collide with an existing buit-in type name."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name. Must not collide with an existing global constant name."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Invalid Path."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "File does not exist."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Not in resource path."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Add AutoLoad"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Autoload '%s' already exists!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Rename Autoload"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Toggle AutoLoad Globals"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Move Autoload"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Remove Autoload"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Enable"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Rearrange Autoloads"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Node Name:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Name"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Singleton"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "List:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_data.cpp
|
||
msgid "Updating Scene"
|
||
msgstr "シーンを更新"
|
||
|
||
#: tools/editor/editor_data.cpp
|
||
msgid "Storing local changes.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_data.cpp
|
||
msgid "Updating scene.."
|
||
msgstr "シーンを更新しています.."
|
||
|
||
#: tools/editor/editor_dir_dialog.cpp
|
||
msgid "Choose a Directory"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_dir_dialog.cpp
|
||
msgid "Choose"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Go Back"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Go Forward"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Go Up"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Refresh"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Toggle Hidden Files"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Toggle Favorite"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Toggle Mode"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Focus Path"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Move Favorite Up"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Move Favorite Down"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Preview:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_system.cpp
|
||
msgid "ScanSources"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Search Help"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Class List:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Search Classes"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
|
||
msgid "Class:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Inherits:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Inherited by:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Brief Description:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Public Methods:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "GUI Theme Items:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Constants:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Method Description:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Search Text"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Added:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Removed:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp
|
||
msgid "Error saving atlas:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Could not save atlas subtexture:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Storing File:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Packing"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Exporting for %s"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Setting Up.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_log.cpp
|
||
msgid " Output:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
|
||
msgid "Re-Importing"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Importing:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid "Node From Scene"
|
||
msgstr "シーンからのノード"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Error saving resource!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Save Resource As.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "I see.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Can't open file for writing:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Requested file format unknown:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Error while saving."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Saving Scene"
|
||
msgstr "シーンを保存"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Analyzing"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Creating Thumbnail"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
|
||
msgstr ""
|
||
"シーンを保存できませんでした。おそらく依存関係 (インスタンス) を満たせていま"
|
||
"せん。"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Failed to load resource."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Can't load MeshLibrary for merging!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Error saving MeshLibrary!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Can't load TileSet for merging!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Error saving TileSet!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Can't open export templates zip."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Loading Export Templates"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Error trying to save layout!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Default editor layout overridden."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Layout name not found!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Restored default layout to base settings."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Copy Params"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Paste Params"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Paste Resource"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Copy Resource"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Make Built-In"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Make Sub-Resources Unique"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Open in Help"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid "There is no defined scene to run."
|
||
msgstr "実行する定義済みのシーンはありません。"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"No main scene has ever been defined, select one?\n"
|
||
"You can change it later in later in \"Project Settings\" under the "
|
||
"'application' category."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"Selected scene '%s' does not exist, select a valid one?\n"
|
||
"You can change it later in \"Project Settings\" under the 'application' "
|
||
"category."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
||
"You can change it later in \"Project Settings\" under the 'application' "
|
||
"category."
|
||
msgstr ""
|
||
"選択したシーン '%s' は、シーン ファイルではありません、有効なものを選択してい"
|
||
"ますか?\n"
|
||
"'アプリケーション' カテゴリの下の'プロジェクトの設定'で変更できます。"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid "Current scene was never saved, please save it prior to running."
|
||
msgstr ""
|
||
"現在のシーンが保存されていませんでした、それ以前の実行中に保存してください。"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Could not start subprocess!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Open Scene"
|
||
msgstr "シーンを開く"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Open Base Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Quick Open Scene.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Quick Open Script.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Yes"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Close scene? (Unsaved changes will be lost)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Save Scene As.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "This scene has never been saved. Save before running?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Please save the scene first."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Save Translatable Strings"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Export Mesh Library"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Export Tile Set"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Quit"
|
||
msgstr "終了"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Exit the editor?"
|
||
msgstr "エディターを終了しますか?"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Current scene not saved. Open anyway?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Can't reload a scene that was never saved."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Revert"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "This action cannot be undone. Revert anyway?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Quick Run Scene.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"Open Project Manager? \n"
|
||
"(Unsaved changes will be lost)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Pick a Main Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp
|
||
msgid "Ugh"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
||
"open the scene, then save it inside the project path."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Error loading scene."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Scene '%s' has broken dependencies:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Save Layout"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Delete Layout"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
||
msgid "Default"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Switch Scene Tab"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "%d more file(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "%d more file(s) or folder(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Go to previously opened scene."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Next tab"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Previous tab"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Operations with scene files."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "New Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "New Inherited Scene.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Open Scene.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Save Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid "Save all Scenes"
|
||
msgstr "ファイルを保存"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Close Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Close Goto Prev. Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Open Recent"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Quick Filter Files.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Convert To.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Translatable Strings.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "MeshLibrary.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "TileSet.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Redo"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Run Script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Project Settings"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Revert Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Quit to Project List"
|
||
msgstr "終了してプロジェクトリストを開く"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Distraction Free Mode"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Import assets to the project."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Import"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Miscellaneous project or scene-wide tools."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Tools"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Export the project to many platforms."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
||
msgid "Export"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Play the project."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Play"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Pause the scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Pause Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Stop the scene."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Stop"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Play the edited scene."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Play Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Play custom scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Play Custom Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Debug options"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Deploy with Remote Debug"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"When exporting or deploying, the resulting executable will attempt to "
|
||
"connect to the IP of this computer in order to be debugged."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Small Deploy with Network FS"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"When this option is enabled, export or deploy will produce a minimal "
|
||
"executable.\n"
|
||
"The filesystem will be provided from the project by the editor over the "
|
||
"network.\n"
|
||
"On Android, deploy will use the USB cable for faster performance. This "
|
||
"option speeds up testing for games with a large footprint."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Visible Collision Shapes"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
|
||
"running game if this option is turned on."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Visible Navigation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"Navigation meshes and polygons will be visible on the running game if this "
|
||
"option is turned on."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Sync Scene Changes"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"When this option is turned on, any changes made to the scene in the editor "
|
||
"will be replicated in the running game.\n"
|
||
"When used remotely on a device, this is more efficient with network "
|
||
"filesystem."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Sync Script Changes"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"When this option is turned on, any script that is saved will be reloaded on "
|
||
"the running game.\n"
|
||
"When used remotely on a device, this is more efficient with network "
|
||
"filesystem."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Settings"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
|
||
msgid "Editor Settings"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Editor Layout"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Toggle Fullscreen"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Install Export Templates"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "About"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Alerts when an external resource has changed."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Spins when the editor window repaints!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Update Always"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Update Changes"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Disable Update Spinner"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Inspector"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Create a new resource in memory and edit it."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Load an existing resource from disk and edit it."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Save the currently edited resource."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save As.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Go to the previous edited object in history."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Go to the next edited object in history."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "History of recently edited objects."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Object properties."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "FileSystem"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
|
||
msgid "Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Output"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
|
||
msgid "Re-Import"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp
|
||
msgid "Update"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Thanks from the Godot community!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Thanks!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Import Templates From ZIP File"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
||
msgid "Export Project"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Export Library"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Merge With Existing"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
||
msgid "Password:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Open & Run a Script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Load Errors"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_plugin_settings.cpp
|
||
msgid "Installed Plugins:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_plugin_settings.cpp
|
||
msgid "Version:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_plugin_settings.cpp
|
||
msgid "Author:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_plugin_settings.cpp
|
||
msgid "Status:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Stop Profiling"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Start Profiling"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Measure:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Frame Time (sec)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Average Time (sec)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Frame %"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Fixed Frame %"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
|
||
msgid "Time:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Inclusive"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Self"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Frame #:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_reimport_dialog.cpp
|
||
msgid "Please wait for scan to complete."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_reimport_dialog.cpp
|
||
msgid "Current scene must be saved to re-import."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_reimport_dialog.cpp
|
||
msgid "Save & Re-Import"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_reimport_dialog.cpp
|
||
msgid "Re-Import Changed Resources"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_run_script.cpp
|
||
msgid "Write your logic in the _run() method."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_run_script.cpp
|
||
msgid "There is an edited scene already."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_run_script.cpp
|
||
msgid "Couldn't instance script:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_run_script.cpp
|
||
msgid "Did you forget the 'tool' keyword?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_run_script.cpp
|
||
msgid "Couldn't run script:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_run_script.cpp
|
||
msgid "Did you forget the '_run' method?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_settings.cpp
|
||
msgid "Default (Same as Editor)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_sub_scene.cpp
|
||
msgid "Select Node(s) to Import"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_sub_scene.cpp
|
||
msgid "Scene Path:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_sub_scene.cpp
|
||
msgid "Import From Node:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/file_type_cache.cpp
|
||
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Same source and destination files, doing nothing."
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Same source and destination paths, doing nothing."
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Can't move directories to within themselves."
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Can't operate on '..'"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Pick New Name and Location For:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "No files selected!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Instance"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Edit Dependencies.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "View Owners.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Copy Path"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Rename or Move.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Move To.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Info"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Show In File Manager"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Re-Import.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Previous Directory"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Next Directory"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Re-Scan Filesystem"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Toggle folder status as Favorite"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Instance the selected scene(s) as child of the selected node."
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Move"
|
||
msgstr ""
|
||
|
||
#: tools/editor/groups_editor.cpp
|
||
msgid "Add to Group"
|
||
msgstr ""
|
||
|
||
#: tools/editor/groups_editor.cpp
|
||
msgid "Remove from Group"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
msgid "No bit masks to import!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Target path is empty."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Target path must be a complete resource path."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Target path must exist."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
msgid "Save path is empty!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
msgid "Import BitMasks"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Source Texture(s):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Target Path:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Accept"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
msgid "Bit Mask"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "No source font file!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "No target font resource!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid ""
|
||
"Invalid file extension.\n"
|
||
"Please use .fnt."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Can't load/process source font."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Couldn't save font."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Source Font:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Source Font Size:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Dest Resource:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "The quick brown fox jumps over the lazy dog."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Test:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Options:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Font Import"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid ""
|
||
"This file is already a Godot font file, please supply a BMFont type file "
|
||
"instead."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Failed opening as BMFont file."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Invalid font custom source."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Font"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
msgid "No meshes to import!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
msgid "Single Mesh Import"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
msgid "Source Mesh(es):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
msgid "Surface %d"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
msgid "No samples to import!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
msgid "Import Audio Samples"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
msgid "Source Sample(s):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
msgid "Audio Sample"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "New Clip"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Animation Options"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Flags"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Bake FPS:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Optimizer"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Max Linear Error"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Max Angular Error"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Max Angle"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Clips"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Start(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "End(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Loop"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Filters"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Source path is empty."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Couldn't load post-import script."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Invalid/broken script for post-import."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Error importing scene."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Import 3D Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Source Scene:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Same as Target Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Shared"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Target Texture Folder:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Post-Process Script:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Custom Root Node Type:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Auto"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Root Node Name:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "The Following Files are Missing:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Import Anyway"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Import & Open"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Edited scene has not been saved, open imported scene anyway?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Import Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Importing Scene.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Running Custom Script.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Couldn't load post-import script:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Invalid/broken script for post-import (check console):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Error running post-import script:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Import Image:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Can't import a file over itself:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Couldn't localize path: %s (already local)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Saving.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "3D Scene Animation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Uncompressed"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Compress Lossless (PNG)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Compress Lossy (WebP)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Compress (VRAM)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Texture Format"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Texture Compression Quality (WebP):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Texture Options"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Please specify some files!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "At least one file needed for Atlas."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Error importing:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Only one file is required for large texture."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Max Texture Size:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Import Textures for Atlas (2D)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Cell Size:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Large Texture"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Import Large Textures (2D)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Source Texture"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Base Atlas Texture"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Source Texture(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Import Textures for 2D"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Import Textures for 3D"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Import Textures"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "2D Texture"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "3D Texture"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Atlas Texture"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid ""
|
||
"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
|
||
"the project."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Crop empty space."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Texture"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Import Large Texture"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Load Source Image"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Slicing"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Inserting"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Saving"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Couldn't save large texture:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Build Atlas For:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Loading Image:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Couldn't load image:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Converting Images"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Cropping Images"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Blitting Images"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Couldn't save atlas image:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Couldn't save converted texture:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Invalid source!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Invalid translation source!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Column"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Language"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "No items to import!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "No target path!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Import Translations"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Couldn't import!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Import Translation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Source CSV:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Ignore First Row"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Compress"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Add to Project (engine.cfg)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Import Languages:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Translation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/multi_node_edit.cpp
|
||
msgid "MultiNode Set"
|
||
msgstr ""
|
||
|
||
#: tools/editor/node_dock.cpp
|
||
msgid "Groups"
|
||
msgstr ""
|
||
|
||
#: tools/editor/node_dock.cpp
|
||
msgid "Select a Node to edit Signals and Groups."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Toggle Autoplay"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "New Animation Name:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "New Anim"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Change Animation Name:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Remove Animation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: Invalid animation name!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: Animation name already exists!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Rename Animation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Add Animation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Blend Next Changed"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Change Blend Time"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Load Animation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Duplicate Animation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: No animation to copy!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: No animation resource on clipboard!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Pasted Animation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Paste Animation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: No animation to edit!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation backwards from current pos. (A)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation backwards from end. (Shift+A)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Stop animation playback. (S)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation from start. (Shift+D)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation from current pos. (D)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation position (in seconds)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Scale animation playback globally for the node."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Create new animation in player."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Load animation from disk."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Load an animation from disk."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Save the current animation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Save As"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Display list of animations in player."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Autoplay on Load"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Edit Target Blend Times"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation Tools"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Copy Animation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Create New Animation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation Name:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
|
||
msgid "Error!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Blend Times:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Next (Auto Queue):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Cross-Animation Blend Times"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Animation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "New name:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Scale:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Fade In (s):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Fade Out (s):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Mix"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Auto Restart:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Restart (s):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Random Restart (s):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Start!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Amount:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend 0:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend 1:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "X-Fade Time (s):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Current:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Add Input"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Clear Auto-Advance"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Set Auto-Advance"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Delete Input"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Rename"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Animation tree is valid."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Animation tree is invalid."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Animation Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "OneShot Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Mix Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend2 Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend3 Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend4 Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "TimeScale Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "TimeSeek Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Transition Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Import Animations.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Edit Node Filters"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Filters.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Parsing %d Triangles:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Triangle #"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Light Baker Setup:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Parsing Geometry"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Fixing Lights"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Making BVH"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Creating Light Octree"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Creating Octree Texture"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Transfer to Lightmaps:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Allocating Texture #"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Baking Triangle #"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Post-Processing Texture #"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_editor_plugin.cpp
|
||
msgid "Bake!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_editor_plugin.cpp
|
||
msgid "Reset the lightmap octree baking process (start over)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/camera_editor_plugin.cpp
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Preview"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Configure Snap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Grid Offset:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Grid Step:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotation Offset:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotation Step:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Move Pivot"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Move Action"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Edit IK Chain"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Edit CanvasItem"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Change Anchors"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Zoom (%):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Paste Pose"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Select Mode"
|
||
msgstr "すべて選択"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Drag: Rotate"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Alt+Drag: Move"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Alt+RMB: Depth list selection"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Move Mode"
|
||
msgstr "追加したキーを移動"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotate Mode"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid ""
|
||
"Show a list of all objects at the position clicked\n"
|
||
"(same as Alt+RMB in select mode)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Click to change object's rotation pivot."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Pan Mode"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Lock the selected object in place (can't be moved)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Unlock the selected object (can be moved)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Makes sure the object's children are not selectable."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Restores the object's children's ability to be selected."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Use Snap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Show Grid"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Use Rotation Snap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap Relative"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Configure Snap.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Use Pixel Snap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Expand to Parent"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Skeleton.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Make Bones"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Clear Bones"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Show Bones"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Make IK Chain"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Clear IK Chain"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Zoom Reset"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Zoom Set.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Center Selection"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Frame Selection"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Anchor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Insert Keys"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Insert Key"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Insert Key (Existing Tracks)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Copy Pose"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Clear Pose"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Set a Value"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap (Pixels):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Add %s"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Adding %s..."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Create Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Error instancing scene from %s"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "OK :("
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "No parent to instance a child at."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "This operation requires a single selected node."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Change default type"
|
||
msgstr "配列の値の種類の変更"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid ""
|
||
"Drag & drop + Shift : Add node as sibling\n"
|
||
"Drag & drop + Alt : Change node type"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Create Poly"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Edit Poly"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Edit Poly (Remove Point)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "Create a new polygon from scratch."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
|
||
msgid "Create Poly3D"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
|
||
msgid "Set Handle"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/color_ramp_editor_plugin.cpp
|
||
msgid "Add/Remove Color Ramp Point"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/color_ramp_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Modify Color Ramp"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Creating Mesh Library"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Thumbnail.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Remove item %d?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Add Item"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Remove Selected Item"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Import from Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Update from Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
||
msgid "Item %d"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
||
msgid "Items"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
||
msgid "Item List Editor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid "Create Occluder Polygon"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "Edit existing polygon:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "LMB: Move Point."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "Ctrl+LMB: Split Segment."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "RMB: Erase Point."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh is empty!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Static Trimesh Body"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Static Convex Body"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "This doesn't work on scene root!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Trimesh Shape"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Convex Shape"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Navigation Mesh"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "MeshInstance lacks a Mesh!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh has not surface to create outlines from!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Could not create outline!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Outline"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Trimesh Static Body"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Convex Static Body"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Trimesh Collision Sibling"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Convex Collision Sibling"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Outline Mesh.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Outline Mesh"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Outline Size:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "No mesh source specified (and no MultiMesh set in node)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh source is invalid (invalid path)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh source is invalid (not a MeshInstance)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh source is invalid (contains no Mesh resource)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "No surface source specified."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Surface source is invalid (invalid path)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Surface source is invalid (no geometry)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Surface source is invalid (no faces)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Parent has no solid faces to populate."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Couldn't map area."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Select a Source Mesh:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Select a Target Surface:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Populate Surface"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Populate MultiMesh"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Target Surface:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Source Mesh:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "X-Axis"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Y-Axis"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Z-Axis"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh Up Axis:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Random Rotation:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Random Tilt:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Random Scale:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Populate"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "Create Navigation Polygon"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "Remove Poly And Point"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Error loading image:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "No pixels with transparency > 128 in image.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Set Emission Mask"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Clear Emission Mask"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Load Emission Mask"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Generated Point Count:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Node does not contain geometry."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Node does not contain geometry (faces)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Faces contain no area!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "No faces!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Generate AABB"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Create Emitter From Mesh"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Create Emitter From Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Clear Emitter"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Create Emitter"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Emission Positions:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Emission Fill:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Surface"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Volume"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Remove Point from Curve"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Add Point to Curve"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Move Point in Curve"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Move In-Control in Curve"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Move Out-Control in Curve"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Select Points"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Shift+Drag: Select Control Points"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Click: Add Point"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Right Click: Delete Point"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Select Control Points (Shift+Drag)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Add Point (in empty space)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Split Segment (in curve)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Delete Point"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Close Curve"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Curve Point #"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Set Curve Point Pos"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Set Curve In Pos"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Set Curve Out Pos"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Split Path"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Remove Path Point"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Create UV Map"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Transform UV Map"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Polygon 2D UV Editor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Move Point"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Ctrl: Rotate"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Shift: Move All"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Shift+Ctrl: Scale"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Move Polygon"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Rotate Polygon"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Scale Polygon"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Polygon->UV"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "UV->Polygon"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Clear UV"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Snap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Enable Snap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Grid"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "ERROR: Couldn't load resource!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Add Resource"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Rename Resource"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Delete Resource"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Resource clipboard is empty!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Load Resource"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/rich_text_editor_plugin.cpp
|
||
msgid "Parse BBCode"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_editor_plugin.cpp
|
||
msgid "Length:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Open Sample File(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "ERROR: Couldn't load sample!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Add Sample"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Rename Sample"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Delete Sample"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "16 Bits"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "8 Bits"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Stereo"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Mono"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Format"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Pitch"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error while saving theme"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error saving"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error importing theme"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error importing"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Import Theme"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save Theme As.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Next script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Previous script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/project_export.cpp
|
||
msgid "File"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "New"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save All"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Soft Reload Script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "History Prev"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "History Next"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Reload Theme"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save Theme"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save Theme As"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Close Docs"
|
||
msgstr "閉じる"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Close All"
|
||
msgstr "閉じる"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Find.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Find Next"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Debug"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Step Over"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Step Into"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Break"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Continue"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Keep Debugger Open"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Window"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Move Left"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Move Right"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Tutorials"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Open https://godotengine.org at tutorials section."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Classes"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Search the class hierarchy."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Search the reference documentation."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Go to previous edited document."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Go to next edited document."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Create Script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid ""
|
||
"The following files are newer on disk.\n"
|
||
"What action should be taken?:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Reload"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Resave"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Debugger"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid ""
|
||
"Built-in scripts can only be edited when the scene they belong to is loaded"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Pick Color"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
|
||
msgid "Move Up"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
|
||
msgid "Move Down"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Indent Left"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Indent Right"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Toggle Comment"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Clone Down"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Complete Symbol"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Trim Trailing Whitespace"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Auto Indent"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Remove All Breakpoints"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Goto Next Breakpoint"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Goto Previous Breakpoint"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Find Previous"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Replace.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Goto Function.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Goto Line.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_text_editor.cpp
|
||
msgid "Contextual Help"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Vertex"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Fragment"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Lighting"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Scalar Constant"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Constant"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change RGB Constant"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Scalar Operator"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Operator"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Scalar Operator"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change RGB Operator"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Toggle Rot Only"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Scalar Function"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Function"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Scalar Uniform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Uniform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change RGB Uniform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Default Value"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change XForm Uniform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Texture Uniform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Cubemap Uniform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Comment"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Add/Remove to Color Ramp"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Add/Remove to Curve Map"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Modify Curve Map"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Input Name"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Connect Graph Nodes"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Disconnect Graph Nodes"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Remove Shader Graph Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Move Shader Graph Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Duplicate Graph Node(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Delete Shader Graph Node(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Error: Cyclic Connection Link"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Error: Missing Input Connections"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Add Shader Graph Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Orthogonal"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Perspective"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Aborted."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "X-Axis Transform."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Y-Axis Transform."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Z-Axis Transform."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Plane Transform."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scaling to %s%%."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotating %s degrees."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Bottom View."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Bottom"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Top View."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Top"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rear View."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rear"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Front View."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Front"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Left View."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Left"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Right View."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Right"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Keying is disabled (no key inserted)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Animation Key Inserted."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Align with view"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Environment"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Audio Listener"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Gizmos"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "XForm Dialog"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "No scene selected to instance!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Instance at Cursor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Could not instance scene!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Move Mode (W)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotate Mode (E)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scale Mode (R)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Bottom View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Top View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rear View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Front View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Left View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Right View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Switch Perspective/Orthogonal view"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Insert Animation Key"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Focus Origin"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Focus Selection"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Align Selection With View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Local Coords"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Dialog.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Use Default Light"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Use Default sRGB"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "1 Viewport"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "2 Viewports"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "2 Viewports (Alt)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "3 Viewports"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "3 Viewports (Alt)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "4 Viewports"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Normal"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Wireframe"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Overdraw"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Shadeless"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Origin"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Grid"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Snap Settings"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Translate Snap:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotate Snap (deg.):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scale Snap (%):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Viewport Settings"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Default Light Normal:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Ambient Light Color:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Perspective FOV (deg.):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Z-Near:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Z-Far:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Change"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Translate:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotate (deg.):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scale (ratio):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Type"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Pre"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Post"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "ERROR: Couldn't load frame resource!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Add Frame"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Resource clipboard is empty or not a texture!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Paste Frame"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Add Empty"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Change Animation Loop"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Change Animation FPS"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "(empty)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Animations"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Speed (FPS):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Animation Frames"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Insert Empty (Before)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Insert Empty (After)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Up"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Down"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/style_box_editor_plugin.cpp
|
||
msgid "StyleBox Preview:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Snap Mode:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "<None>"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Pixel Snap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Grid Snap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Auto Slice"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Offset:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Step:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Separation:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Texture Region"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Texture Region Editor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Can't save theme to file:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add All Items"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add All"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Remove Item"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Theme"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add Class Items"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Remove Class Items"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Create Empty Template"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Create Empty Editor Template"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "CheckBox Radio1"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "CheckBox Radio2"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Item"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Check Item"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Checked Item"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Has"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Many"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp
|
||
msgid "Options"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Have,Many,Several,Options!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Tab 1"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Tab 2"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Tab 3"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Type:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Data Type:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Icon"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Style"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Color"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Paint TileMap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Duplicate"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Erase TileMap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Erase selection"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Find tile"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Transpose"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Mirror X"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Mirror Y"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Bucket"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Pick Tile"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Select"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rotate 0 degrees"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rotate 90 degrees"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rotate 180 degrees"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rotate 270 degrees"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Could not find tile:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Item name or ID:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Create from scene?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Merge from scene?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Create from Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Merge from Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Error"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Edit Script Options"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Please export outside the project folder!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Error exporting project!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Error writing the project PCK!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "No exporter for platform '%s' yet."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Include"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Change Image Group"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Group name can't be empty!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Invalid character in group name!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Group name already exists!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Add Image Group"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Delete Image Group"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Atlas Preview"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Project Export Settings"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Target"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export to Platform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Resources"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export selected resources (including dependencies)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export all resources in the project."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export all files in the project directory."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export Mode:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Resources to Export:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Action"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid ""
|
||
"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Convert text scenes to binary on export."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Images"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Keep Original"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress for Disk (Lossy, WebP)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress for RAM (BC/PVRTC/ETC)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Convert Images (*.png):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress for Disk (Lossy) Quality:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Shrink All Images:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress Formats:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Image Groups"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Groups:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress Disk"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress RAM"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress Mode:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Lossy Quality:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Atlas:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Shrink By:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Preview Atlas"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Image Filter:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Images:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Select None"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Group"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Samples"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Sample Conversion Mode: (.wav files):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Keep"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress (RAM - IMA-ADPCM)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Sampling Rate Limit (Hz):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Trim"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Trailing Silence:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Script Export Mode:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Text"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compiled"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Encrypted (Provide Key Below)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Script Encryption Key (256-bits as hex):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export PCK/Zip"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export Project PCK"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Project Export"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export Preset:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Invalid project path, the path must exist!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Invalid project path, engine.cfg must not exist."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Invalid project path, engine.cfg must exist."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Imported Project"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Invalid project path (changed anything?)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Couldn't create engine.cfg in project path."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "The following files failed extraction from package:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Package Installed Successfully!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Import Existing Project"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Project Path (Must Exist):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Project Name:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Create New Project"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Project Path:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Install Project:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Install"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Browse"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "New Game Project"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "That's a BINGO!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Unnamed Project"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Are you sure to open more than one project?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Are you sure to run more than one project?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Remove project from the list? (Folder contents will not be modified)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid ""
|
||
"You are about the scan %s folders for existing Godot projects. Do you "
|
||
"confirm?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Project Manager"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Project List"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Run"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Scan"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Select a Folder to Scan"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "New Project"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Exit"
|
||
msgstr "終了"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Key "
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Joy Button"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Joy Axis"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Mouse Button"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Invalid action (anything goes but '/' or ':')."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Action '%s' already exists!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Rename Input Action Event"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Add Input Action Event"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||
msgid "Control+"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||
msgid "Press a Key.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Mouse Button Index:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Left Button"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Right Button"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Middle Button"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Wheel Up Button"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Wheel Down Button"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Button 6"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Button 7"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Button 8"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Button 9"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Joystick Axis Index:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Joystick Button Index:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Add Input Action"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Erase Input Action Event"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Toggle Persisting"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Error saving settings."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Settings saved OK."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Add Translation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Remove Translation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Add Remapped Path"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Resource Remap Add Remap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Change Resource Remap Language"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Remove Resource Remap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Remove Resource Remap Option"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Project Settings (engine.cfg)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||
msgid "General"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
|
||
msgid "Property:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Del"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Copy To Platform.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Input Map"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Action:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Device:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Index:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Localization"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Translations"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Translations:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Add.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Remaps"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Resources:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Remaps by Locale:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Locale"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "AutoLoad"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Plugins"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Preset.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Ease In"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Ease Out"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Zero"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Easing In-Out"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Easing Out-In"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "File.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Dir.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
|
||
msgid "Load"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Assign"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "New Script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Error loading file: Not a resource!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Couldn't load image"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Bit %d, val %d."
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "On"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Properties:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Global"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Sections:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_selector.cpp
|
||
#, fuzzy
|
||
msgid "Select Property"
|
||
msgstr "すべて選択"
|
||
|
||
#: tools/editor/property_selector.cpp
|
||
#, fuzzy
|
||
msgid "Select Method"
|
||
msgstr "すべて選択"
|
||
|
||
#: tools/editor/pvrtc_compress.cpp
|
||
msgid "Could not execute PVRTC tool:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/pvrtc_compress.cpp
|
||
msgid "Can't load back converted image using PVRTC tool:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
|
||
msgid "Reparent Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/reparent_dialog.cpp
|
||
msgid "Reparent Location (Select new Parent):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/reparent_dialog.cpp
|
||
msgid "Keep Global Transform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
|
||
msgid "Reparent"
|
||
msgstr ""
|
||
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Create New Resource"
|
||
msgstr ""
|
||
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Open Resource"
|
||
msgstr ""
|
||
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Save Resource"
|
||
msgstr ""
|
||
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Resource Tools"
|
||
msgstr ""
|
||
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Make Local"
|
||
msgstr ""
|
||
|
||
#: tools/editor/run_settings_dialog.cpp
|
||
msgid "Run Mode:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/run_settings_dialog.cpp
|
||
msgid "Current Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/run_settings_dialog.cpp
|
||
msgid "Main Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/run_settings_dialog.cpp
|
||
msgid "Main Scene Arguments:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/run_settings_dialog.cpp
|
||
msgid "Scene Run Settings"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "No parent to instance the scenes at."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Error loading scene from %s"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Ok"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Cannot instance the scene '%s' because the current scene exists within one "
|
||
"of its nodes."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Instance Scene(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "This operation can't be done on the tree root."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Move Node In Parent"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Move Nodes In Parent"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Duplicate Node(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Delete Node(s)?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "This operation can't be done without a scene."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "This operation can't be done on instanced scenes."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Save New Scene As.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Makes Sense!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Can't operate on nodes from a foreign scene!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Can't operate on nodes the current scene inherits from!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Remove Node(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
||
"satisfied."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Error saving scene."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Error duplicating scene to save it."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Edit Groups"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Edit Connections"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Delete Node(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Add Child Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Instance Child Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Change Type"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Attach Script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Clear Script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Merge From Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Save Branch as Scene"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Delete (No Confirm)"
|
||
msgstr "確認してください。"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Add/Create a New Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
||
"exists."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Attach a new or existing script for the selected node."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Clear a script for the selected node."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid ""
|
||
"This item cannot be made visible because the parent is hidden. Unhide the "
|
||
"parent first."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Toggle Spatial Visible"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Toggle CanvasItem Visible"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Instance:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Invalid node name, the following characters are not allowed:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Rename Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Scene Tree (Nodes):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Editable Children"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Load As Placeholder"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Discard Instancing"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Open in Editor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Clear Inheritance"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Clear Inheritance? (No Undo!)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Clear!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Select a Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Invalid parent class name"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Valid chars:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Invalid class name"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Valid name"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "N/A"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Class name is invalid!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Parent class name is invalid!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Invalid path!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Could not create script in filesystem."
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Error loading script from %s"
|
||
msgstr "フォント読み込みエラー。"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Path is empty"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Path is not local"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Invalid base path"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Invalid extension"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Create new script"
|
||
msgstr "フォルダを作成"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Load existing script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Class Name:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Built-In Script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Attach Node Script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Bytes:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Warning"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Error:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Source:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Function:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Errors"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Child Process Connected"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Inspect Previous Instance"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Inspect Next Instance"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Stack Frames"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Variable"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Errors:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Stack Trace (if applicable):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Remote Inspector"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Live Scene Tree:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Remote Object Properties: "
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Profiler"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Monitor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Value"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Monitors"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "List of Video Memory Usage by Resource:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Total:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Video Mem"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Resource Path"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Type"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Usage"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Misc"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Clicked Control:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Clicked Control Type:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Live Edit Root:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Set From Tree"
|
||
msgstr ""
|
||
|
||
#: tools/editor/settings_config_dialog.cpp
|
||
msgid "Shortcuts"
|
||
msgstr ""
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Light Radius"
|
||
msgstr ""
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Camera FOV"
|
||
msgstr ""
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Camera Size"
|
||
msgstr ""
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Sphere Shape Radius"
|
||
msgstr ""
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Box Shape Extents"
|
||
msgstr ""
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Capsule Shape Radius"
|
||
msgstr ""
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Capsule Shape Height"
|
||
msgstr ""
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Ray Shape Length"
|
||
msgstr ""
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Notifier Extents"
|
||
msgstr ""
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
|
||
#~ "'user://', or 'local://'"
|
||
#~ msgstr ""
|
||
#~ "パスは「/」で始めることができません。絶対パスは必ず「res://」「user://」"
|
||
#~ "「local://」 で始まる必要があります。"
|